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Autore Discussione: 32-bit of the Graphics for transport games of TTD  (Letto 1305 volte)
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Sergej_Sim
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« inserita: 10 Settembre, 2007, 14:48:29 »

32-bit of the Graphics for transport games of class Transport Tycoon (For different OS)

I show quality of work of the graphic engine on a platform
Open Transport Tycoon Deluxe - OpenTTD 32bpp.

Basic differences OpenTTD 32bpp from Transport Tycoon Deluxe:

1 - The Big cards (2048*2048), (4096*4096 and more)...
2 - The Network mode of game to 8 players on a local network or the Internet.
3 - Automatic creation automobile and railways depending on a landscape.
4 - Crossed tunnels.
5 - The Big, multiplatform stations (to 32*32).
6 - Building of 9 variants of the airports.
7 - Cloning, auto updating and transport auto replacement.
8 - Payoff of local authorities and the expanded functions of management by a city.
9 - Completely the free version with an open initial code, for following operational systems:

AmigaOS
Apple Mac OS X
BeOS
BSD
Debian
FreeBSD
GP2X
IBM OS/2
Linux
Maemo
Microsoft Windows (Win9x/WinNT/WinXP/Vista)
MorphOS
NetBSD
OpenBSD
Palm OS
PlayStation Portable
Pocket PC
ReactOS
RISC OS
SkyOS
Solaris
SUN OS
Ubuntu i386
UIQ3
UNIX-like OSes
Zaurus PDA

10 - The Newest drawing with support of a format of a video shot 256*256*32 bits!!! (Unique for today)!!!
11 - Possibility and compatibility of use external 8-bit and 32-bit of files of an additional drawing simultaneously.
12 - Support of 7 levels of scaling (6х - built in, 7х - external).

All images are real copies of the screen!!!
No works on a photo to installation and imposing of pictures were made!!!



Sergey.
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« Risposta #1 inserita: 10 Settembre, 2007, 14:50:31 »

Specially for fans of operational system Linux!



32bpp for Linux it is possible to take working version OpenTTD here:

http://lidars.narod.ru/Files/OpenTTD/OpenTTD_9538_Linux_i686.tar

Set base 8-bit of a Graphics from original game "Transport Tycoon Deluxe"

http://lidars.narod.ru/Files/OpenTTD/Main_Upg_Win32.rar

Set of base music from original game "Transport Tycoon Deluxe"

http://lidars.narod.ru/Files/OpenTTD/Gm.rar

General view of game menu OpenTTD for version Linux



Installation order:

1 - Download archives on the personal computer.
2 - Create a time folder on the personal computer (OpenTTD) and unpack contents of the first archive in it.
3 - Copy files trg*.grf and sample.cat from contained second archive in the catalogue Data which is in folder OpenTTD.

4 - Copy files gm_tt*.gm from contained third archive in the catalogue GM which should is in folder OpenTTD.

5 - Other Graphics is connected at own discretion, sets of an additional Graphics can be found here:

http://lidars.narod.ru/index.files/Page1168.htm

6 - the Instruction on connection of graphic files 32bpp can be found in archive:

http://lidars.narod.ru/Files/OpenTTD/Common_Folder_32bpp.rar

7 - to Adjust the liked Graphics in a file Openttd.cfg .

Sergey.
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« Risposta #2 inserita: 10 Settembre, 2007, 14:51:32 »

Specially for fans of operational system Ubuntu!



For Ubuntu it is possible to take working version OpenTTD here:

http://lidars.narod.ru/Files/OpenTTD/OpenTTD_0520_Ubuntu_i386.deb

Set base 8-bit of a drawing from original game "Transport Tycoon Deluxe"

http://lidars.narod.ru/Files/OpenTTD/Main_Upg_Win32.rar

Set of base music from original game "Transport Tycoon Deluxe"

http://lidars.narod.ru/Files/OpenTTD/Gm.rar

Official set of district maps (scenario) from version OpenTTD 0.4.8

http://lidars.narod.ru/Files/OpenTTD/OpenTTD-0.4.8-scenarios.zip

About 8-bit an additional Graphics it is possible to take a set of files GRF in archive here:

http://lidars.narod.ru/Files/OpenTTD/NewGRF_5387_8bpp.rar

General view of game menu OpenTTD for version Ubuntu



Installation order:

1 - Download archives on the personal computer.
2 - Create the empty catalogue on the personal computer (OpenTTD) and unpack contents of the first archive in it.
3 - Copy files trg*.grf and sample.cat from contained second archive in subdirectory Data which is on a following way:
    /usr/share/games/openttd/data

4 - Copy files gm_tt*.gm from contained third archive in subdirectory GM which is on a following way:
    /usr/share/games/openttd/gm

5 - Additional district maps can be copied from the fourth archive in subdirectory Scenario which is on a following way:
    /usr/share/games/openttd/data/scenario

6 - At desire to connect the additional Graphics, contained fifth archive also it is necessary to copy in subdirectory Data which is on a following way:
    /usr/share/games/openttd/data

7 - to Adjust the liked Graphics in a file Openttd.cfg .
For what it is necessary to transfer manually contents of section from Openttd.cfg (from the fifth archive - the sample for version 5387)

Codice:
[newgrf]
...

In new file Openttd.cfg.
If file Openttd.cfg is absent on your personal computer, it will be automatically created after the first start of the program.

Sergey.
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« Risposta #3 inserita: 12 Settembre, 2007, 21:04:08 »

Specially for fans of operational system UNIX!



In Hungary, by results of voting, game OpenTTD has won first place in a category
"The best free programs for platform Unix"!



For UNIX it is possible to take working version OpenTTD here:

http://lidars.narod.ru/Files/OpenTTD/OpenTTD_0401_Unix_i386.tar.gz

Set base 8-bit of a drawing from original game "Transport Tycoon Deluxe"

http://lidars.narod.ru/Files/OpenTTD/Main_Upg_Win32.rar

Set of base music from original game "Transport Tycoon Deluxe"

http://lidars.narod.ru/Files/OpenTTD/Gm.rar

General view of game menu OpenTTD for version UNIX



Installation order:

1 - Download archives on the personal computer, create a new folder and unpack contents of the first archive in it.
2 - Copy files trg*.grf and sample.cat from contained second archive in subdirectory Data which is in folder OpenTTD.
3 - Copy files gm_tt*.gm from contained third archive in subdirectory GM which should be in folder OpenTTD.

Sergey.
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« Risposta #4 inserita: 13 Settembre, 2007, 01:49:34 »

Chiuso, visto che comunque non si tratta di una richiesta di supporto.
Verifichiamo anche di cosa si tratta, visto che potrebbe anche trattarsi solo di un buon giochino sviluppato dall'utente, ma potrebbe anche riservare qualche sorpresa.
Vi faremo sapere.
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