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blob wars: metal blob solid 2 [RISOLTO]

Inviato: lunedì 1 settembre 2008, 14:01
da spartan
http://www.parallelrealities.co.uk/blobAndConquer.php
ho trovato e scaricato questo gioco però non trovo il modo ne di installarlo ne di usarlo...
mi date una mano?

Re: blob wars: metal blob solid 2

Inviato: lunedì 1 settembre 2008, 17:30
da spartan
up

Re: blob wars: metal blob solid 2

Inviato: lunedì 1 settembre 2008, 18:26
da mous16
intanto vai più camo con gli up, che non sono permessi, e 3 ore mi sembra assai pochino!
Se avessi provato a cercare sul forum "installare da tar.gz" il primo risultato ti avrebbe condotto alla soluzione!
é un pacchetto di codici sorgenti, quindi il programma va compilato prima di poterlo usare. AmministrazioneSistema/InstallareProgrammi/DaSorgenti

Re: blob wars: metal blob solid 2

Inviato: lunedì 1 settembre 2008, 18:56
da spartan
sto seguendo quelle istruzioni però ho problemi anche solo per estrarre!!
che significa questo?????

Codice: Seleziona tutto

ricky@ricky-desktop:~$ tar -zxvf blobAndConquer-1.0-1.tar.gz
tar: blobAndConquer-1.0-1.tar.gz: Impossibile open: Nessun file o directory
tar: Errore irrimediabile: esco
tar: Child returned status 2
tar: Uscita per errore ritardata dall'errore precedente
ricky@ricky-desktop:~$ 


Re: blob wars: metal blob solid 2

Inviato: lunedì 1 settembre 2008, 20:21
da mirtillo
lo trovi anche su synaptic, il pacchetto è blobwars.
Ciao

Re: blob wars: metal blob solid 2

Inviato: martedì 2 settembre 2008, 2:19
da mous16
se c'è in synaptic è meglio usare synaptic. non c'è l'ultimissima versione, ma comunque una abbastanza recente.
Se invece sei proprio sicuro che non puoi fare a meno del'ultima versione nonostante tutti i problemi della compilazione manuale, allora continua... per dare quel comando devi essere sicuro di essere nella dir giusta e che il nome del pacchetto sia proprio quello

Re: blob wars: metal blob solid 2

Inviato: martedì 2 settembre 2008, 9:58
da spartan
mirtillo ha scritto: lo trovi anche su synaptic, il pacchetto è blobwars.
Ciao
Quello che c'è in synaptic è quello che ho già installato mentre quello che ho scaricato è il continuo ossia il 2.....

Re: blob wars: metal blob solid 2

Inviato: martedì 2 settembre 2008, 12:43
da mous16
vero, scusa, non vaveo notato... allora l'unica è compilarlo!

Re: blob wars: metal blob solid 2

Inviato: martedì 2 settembre 2008, 18:18
da spartan
Questo errore mi blocca e nn riesco ad andare avanti!

Codice: Seleziona tutto

ricky@ricky-desktop:~/blobAndConquer-1.0$ ./configure --prefix=/usr
bash: ./configure: Nessun file o directory
seguendo le istruzioni ho prima scompattato il file con questo comando

Codice: Seleziona tutto

tar -zxvf blobAndConquer-1.0-1.tar.gz
e ho ottenuto una cartella con il nome blobAndConquer-1.0 nella mia home mentre da terminale mi dava questo

Codice: Seleziona tutto

blobAndConquer-1.0/gfx/game/prlogo.png
blobAndConquer-1.0/gfx/game/episode2.png
blobAndConquer-1.0/gfx/game/1.png
blobAndConquer-1.0/gfx/game/colon.png
blobAndConquer-1.0/gfx/gui/
blobAndConquer-1.0/gfx/gui/plus.png
blobAndConquer-1.0/gfx/gui/downArrow.png
blobAndConquer-1.0/gfx/gui/upArrow.png
blobAndConquer-1.0/gfx/gui/checked.png
blobAndConquer-1.0/gfx/gui/unchecked.png
blobAndConquer-1.0/gfx/gui/minus.png
blobAndConquer-1.0/gfx/md2/
blobAndConquer-1.0/gfx/md2/spiderBlob.md2
blobAndConquer-1.0/gfx/rw2/
blobAndConquer-1.0/gfx/rw2/cypher2.blend.raw
blobAndConquer-1.0/gfx/rw2/hook.blend.raw
blobAndConquer-1.0/gfx/rw2/debris3.blend.raw
blobAndConquer-1.0/gfx/rw2/debris4.blend.raw
blobAndConquer-1.0/gfx/rw2/gun.blend.raw
blobAndConquer-1.0/gfx/rw2/cannontop.blend.raw
blobAndConquer-1.0/gfx/rw2/teletag.blend.raw
blobAndConquer-1.0/gfx/rw2/bullet.blend.raw
blobAndConquer-1.0/gfx/rw2/hackerswitch.blend.raw
blobAndConquer-1.0/gfx/rw2/shieldbelt.blend.raw
blobAndConquer-1.0/gfx/rw2/plasmapistol.blend.raw
blobAndConquer-1.0/gfx/rw2/debris5.blend.raw
blobAndConquer-1.0/gfx/rw2/cannonbase.blend.raw
blobAndConquer-1.0/gfx/rw2/hookfired.blend.raw
blobAndConquer-1.0/gfx/rw2/switch.blend.raw
blobAndConquer-1.0/gfx/rw2/tankbase.blend.raw
blobAndConquer-1.0/gfx/rw2/plasmarifle.blend.raw
blobAndConquer-1.0/gfx/rw2/icegun.blend.raw
blobAndConquer-1.0/gfx/rw2/rocketlauncher.blend.raw
blobAndConquer-1.0/gfx/rw2/rifle.blend.raw
blobAndConquer-1.0/gfx/rw2/cherry.blend.raw
blobAndConquer-1.0/gfx/rw2/tanktop2.blend.raw
blobAndConquer-1.0/gfx/rw2/pointer.blend.raw
blobAndConquer-1.0/gfx/rw2/spiderblob.blend.raw
blobAndConquer-1.0/gfx/rw2/desimilator.blend.raw
blobAndConquer-1.0/gfx/rw2/throwngrenade.blend.raw
blobAndConquer-1.0/gfx/rw2/debris2.blend.raw
blobAndConquer-1.0/gfx/rw2/hackerSwitch.blend.raw
blobAndConquer-1.0/gfx/rw2/stickyc4.blend.raw
blobAndConquer-1.0/gfx/rw2/flamethrower.blend.raw
blobAndConquer-1.0/gfx/rw2/clip.blend.raw
blobAndConquer-1.0/gfx/rw2/uzi.blend.raw
blobAndConquer-1.0/gfx/rw2/eyedroidcommander.blend.raw
blobAndConquer-1.0/gfx/rw2/grenade.blend.raw
blobAndConquer-1.0/gfx/rw2/tanktop1.blend.raw
blobAndConquer-1.0/gfx/rw2/webbing.blend.raw
blobAndConquer-1.0/gfx/rw2/rocket.blend.raw
blobAndConquer-1.0/gfx/rw2/diamond.blend.raw
blobAndConquer-1.0/gfx/rw2/cypher1.blend.raw
blobAndConquer-1.0/gfx/rw2/debris1.blend.raw
blobAndConquer-1.0/gfx/cutscenes/
blobAndConquer-1.0/gfx/cutscenes/mission24Start.jpg
blobAndConquer-1.0/gfx/cutscenes/mission17Start.jpg
blobAndConquer-1.0/gfx/cutscenes/mission29Start.jpg
blobAndConquer-1.0/gfx/cutscenes/mission04Start.jpg
blobAndConquer-1.0/gfx/cutscenes/mission11Start.jpg
blobAndConquer-1.0/gfx/cutscenes/mission21Start.jpg
blobAndConquer-1.0/gfx/cutscenes/start01.jpg
blobAndConquer-1.0/gfx/cutscenes/mission13Start.jpg
blobAndConquer-1.0/gfx/cutscenes/mission09Start.jpg
blobAndConquer-1.0/gfx/cutscenes/start02.jpg
blobAndConquer-1.0/gfx/cutscenes/mission07Start.jpg
blobAndConquer-1.0/gfx/cutscenes/mission30Start.png
blobAndConquer-1.0/gfx/cutscenes/start03.jpg
blobAndConquer-1.0/sound/
blobAndConquer-1.0/sound/combat/
blobAndConquer-1.0/sound/combat/machineGun.ogg
blobAndConquer-1.0/sound/combat/splatUnderwater.ogg
blobAndConquer-1.0/sound/combat/flameThrower.ogg
blobAndConquer-1.0/sound/combat/clang.ogg
blobAndConquer-1.0/sound/combat/teleport1.ogg
blobAndConquer-1.0/sound/combat/sizzle.ogg
blobAndConquer-1.0/sound/combat/crateShatter.ogg
blobAndConquer-1.0/sound/combat/death2.ogg
blobAndConquer-1.0/sound/combat/galdovCharge.ogg
blobAndConquer-1.0/sound/combat/rocketLauncher.ogg
blobAndConquer-1.0/sound/combat/explode.ogg
blobAndConquer-1.0/sound/combat/galdovPain.ogg
blobAndConquer-1.0/sound/combat/grappleHit.ogg
blobAndConquer-1.0/sound/combat/grappling.ogg
blobAndConquer-1.0/sound/combat/throw2.ogg
blobAndConquer-1.0/sound/combat/electricSparks04.ogg
blobAndConquer-1.0/sound/combat/arm3.ogg
blobAndConquer-1.0/sound/combat/heavyPlasma.ogg
blobAndConquer-1.0/sound/combat/iceHit.ogg
blobAndConquer-1.0/sound/combat/becomeIceBlock.ogg
blobAndConquer-1.0/sound/combat/electricSparks02.ogg
blobAndConquer-1.0/sound/combat/spiderBlobDie.ogg
blobAndConquer-1.0/sound/combat/elecDeath3.ogg
blobAndConquer-1.0/sound/combat/gulp.ogg
blobAndConquer-1.0/sound/combat/ice.ogg
blobAndConquer-1.0/sound/combat/galdovSplit.ogg
blobAndConquer-1.0/sound/combat/switch3.ogg
blobAndConquer-1.0/sound/combat/timeWarning.ogg
blobAndConquer-1.0/sound/combat/weaponPickup.ogg
blobAndConquer-1.0/sound/combat/largeExplosion.ogg
blobAndConquer-1.0/sound/combat/hit.ogg
blobAndConquer-1.0/sound/combat/clock.ogg
blobAndConquer-1.0/sound/combat/bulletHitWater.ogg
blobAndConquer-1.0/sound/combat/plantBomb.ogg
blobAndConquer-1.0/sound/combat/switchBleep.ogg
blobAndConquer-1.0/sound/combat/death1.ogg
blobAndConquer-1.0/sound/combat/electricSparks01.ogg
blobAndConquer-1.0/sound/combat/item.ogg
blobAndConquer-1.0/sound/combat/death4.ogg
blobAndConquer-1.0/sound/combat/glassHit1.ogg
blobAndConquer-1.0/sound/combat/command.ogg
blobAndConquer-1.0/sound/combat/plasmaHit.ogg
blobAndConquer-1.0/sound/combat/webFire.ogg
blobAndConquer-1.0/sound/combat/smallExplode.ogg
blobAndConquer-1.0/sound/combat/pain1.ogg
blobAndConquer-1.0/sound/combat/galdovFire.ogg
blobAndConquer-1.0/sound/combat/glassShatter1.ogg
blobAndConquer-1.0/sound/combat/laser.ogg
blobAndConquer-1.0/sound/combat/elecDeath1.ogg
blobAndConquer-1.0/sound/combat/silencedPistol.ogg
blobAndConquer-1.0/sound/combat/webHit.ogg
blobAndConquer-1.0/sound/combat/computer_write.ogg
blobAndConquer-1.0/sound/combat/elecDeath2.ogg
blobAndConquer-1.0/sound/combat/pop.ogg
blobAndConquer-1.0/sound/combat/desimilator.ogg
blobAndConquer-1.0/sound/combat/pistol.ogg
blobAndConquer-1.0/sound/combat/barrierShutDown.ogg
blobAndConquer-1.0/sound/combat/waterIn.ogg
blobAndConquer-1.0/sound/combat/pistolReload.ogg
blobAndConquer-1.0/sound/combat/switch1.ogg
blobAndConquer-1.0/sound/combat/teleport3.ogg
blobAndConquer-1.0/sound/combat/plasma1.ogg
blobAndConquer-1.0/sound/combat/grenadeBounce.ogg
blobAndConquer-1.0/sound/combat/shieldDestroyed.ogg
blobAndConquer-1.0/sound/combat/boom.ogg
blobAndConquer-1.0/sound/combat/grappleFire.ogg
blobAndConquer-1.0/sound/combat/arm1.ogg
blobAndConquer-1.0/sound/combat/splat.ogg
blobAndConquer-1.0/sound/combat/rico1.ogg
blobAndConquer-1.0/sound/combat/galdovLaugh.ogg
blobAndConquer-1.0/sound/combat/iceHowl.ogg
blobAndConquer-1.0/sound/combat/empty.ogg
blobAndConquer-1.0/sound/combat/glassShatter3.ogg
blobAndConquer-1.0/sound/combat/arm2.ogg
blobAndConquer-1.0/sound/combat/doorOpened.ogg
blobAndConquer-1.0/sound/combat/grenadeLauncher.ogg
blobAndConquer-1.0/sound/combat/rico2.ogg
blobAndConquer-1.0/sound/combat/throw1.ogg
blobAndConquer-1.0/sound/combat/doorStart.ogg
blobAndConquer-1.0/sound/combat/drowning.ogg
blobAndConquer-1.0/sound/combat/electricSparks03.ogg
blobAndConquer-1.0/sound/combat/C4Clock.ogg
blobAndConquer-1.0/sound/combat/switch2.ogg
blobAndConquer-1.0/sound/combat/webWrap.ogg
blobAndConquer-1.0/sound/combat/iceShatter.ogg
blobAndConquer-1.0/sound/combat/death3.ogg
blobAndConquer-1.0/sound/combat/electricSparks05.ogg
blobAndConquer-1.0/sound/combat/rifle.ogg
blobAndConquer-1.0/sound/combat/desimilated.ogg
blobAndConquer-1.0/sound/combat/teleport2.ogg
blobAndConquer-1.0/sound/combat/waterOut.ogg
blobAndConquer-1.0/sound/combat/glassHit2.ogg
blobAndConquer-1.0/sound/combat/glassShatter2.ogg
blobAndConquer-1.0/sound/ambience/
blobAndConquer-1.0/sound/ambience/night/
blobAndConquer-1.0/sound/ambience/night/frog1.ogg
blobAndConquer-1.0/sound/ambience/night/crickets3.ogg
blobAndConquer-1.0/sound/ambience/night/crickets2.ogg
blobAndConquer-1.0/sound/ambience/night/grillons.ogg
blobAndConquer-1.0/sound/ambience/night/owl1.ogg
blobAndConquer-1.0/sound/ambience/night/crickets1.ogg
blobAndConquer-1.0/sound/ambience/night/owl2.ogg
blobAndConquer-1.0/sound/ambience/ruins/
blobAndConquer-1.0/sound/ambience/ruins/soulWail1.ogg
blobAndConquer-1.0/sound/ambience/ruins/soulWail2.ogg
blobAndConquer-1.0/sound/ambience/ruins/wolfHowl.ogg
blobAndConquer-1.0/sound/ambience/grasslands/
blobAndConquer-1.0/sound/ambience/grasslands/falsebird.ogg
blobAndConquer-1.0/sound/ambience/grasslands/birdsong.ogg
blobAndConquer-1.0/sound/ambience/grasslands/cardinal.ogg
blobAndConquer-1.0/sound/ambience/grasslands/robin.ogg
blobAndConquer-1.0/sound/ambience/grasslands/lapwing.ogg
blobAndConquer-1.0/sound/ambience/flooded/
blobAndConquer-1.0/sound/ambience/flooded/drips2.ogg
blobAndConquer-1.0/sound/ambience/flooded/drips1.ogg
blobAndConquer-1.0/sound/ambience/flooded/drips4.ogg
blobAndConquer-1.0/sound/ambience/flooded/drips3.ogg
blobAndConquer-1.0/sound/ambience/flooded/drips5.ogg
blobAndConquer-1.0/sound/ambience/mech/
blobAndConquer-1.0/sound/ambience/mech/data_1.ogg
blobAndConquer-1.0/sound/ambience/mech/dial.ogg
blobAndConquer-1.0/sound/ambience/mech/commplus.ogg
blobAndConquer-1.0/sound/ambience/mech/mech3.ogg
blobAndConquer-1.0/sound/ambience/mech/mech1.ogg
blobAndConquer-1.0/sound/ambience/mech/mech2.ogg
blobAndConquer-1.0/sound/ambience/general/
blobAndConquer-1.0/sound/ambience/general/rain.ogg
blobAndConquer-1.0/sound/ambience/general/baseAlarm.ogg
blobAndConquer-1.0/sound/ambience/general/klaxon.ogg
blobAndConquer-1.0/sound/ambience/caves/
blobAndConquer-1.0/sound/ambience/caves/lava4.ogg
blobAndConquer-1.0/sound/ambience/caves/lava2.ogg
blobAndConquer-1.0/sound/ambience/caves/lava3.ogg
blobAndConquer-1.0/sound/ambience/caves/lava1.ogg
blobAndConquer-1.0/sound/gui/
blobAndConquer-1.0/sound/gui/buttonClick.ogg
blobAndConquer-1.0/sound/gui/cheatMode.ogg
blobAndConquer-1.0/music/
blobAndConquer-1.0/music/Dark.s3m
blobAndConquer-1.0/music/Super Robot Fighter.xm
blobAndConquer-1.0/music/Warlord Theme.s3m
blobAndConquer-1.0/music/Return To Napali.s3m
blobAndConquer-1.0/music/Dragon Cave.xm
blobAndConquer-1.0/music/Advancement.xm
blobAndConquer-1.0/music/Liquid Crystal.xm
blobAndConquer-1.0/music/Zenith.s3m
blobAndConquer-1.0/music/Autumns Dawning.s3m
blobAndConquer-1.0/music/Helmet Shake.mod
blobAndConquer-1.0/music/The Siege.xm
blobAndConquer-1.0/music/Dark Club.s3m
blobAndConquer-1.0/music/Sodom of Evil.xm
blobAndConquer-1.0/music/Escape From Tower.xm
blobAndConquer-1.0/music/Longstabben.xm
blobAndConquer-1.0/music/Tales Untold.xm
blobAndConquer-1.0/music/Temple.xm
blobAndConquer-1.0/music/Neutral Zone.xm
blobAndConquer-1.0/music/A Bear Called Otso.xm
blobAndConquer-1.0/music/Scene Music.xm
blobAndConquer-1.0/textures/
blobAndConquer-1.0/textures/tunnels/
blobAndConquer-1.0/textures/tunnels/metc1.jpg
blobAndConquer-1.0/textures/tunnels/sewerwall1.jpg
blobAndConquer-1.0/textures/tunnels/sewer.jpg
blobAndConquer-1.0/textures/tunnels/metalrust2.jpg
blobAndConquer-1.0/textures/tunnels/crackedsewerbricks2.jpg
blobAndConquer-1.0/textures/tunnels/sewerbricks1.jpg
blobAndConquer-1.0/textures/tunnels/metal04.jpg
blobAndConquer-1.0/textures/tunnels/metc2.jpg
blobAndConquer-1.0/textures/tunnels/sewerbricks2.jpg
blobAndConquer-1.0/textures/tunnels/grate1.jpg
blobAndConquer-1.0/textures/tunnels/crackedsewerbricks1.jpg
blobAndConquer-1.0/textures/tunnels/ramp.jpg
blobAndConquer-1.0/textures/tunnels/dkstone.jpg
blobAndConquer-1.0/textures/common/
blobAndConquer-1.0/textures/common/target.tga
blobAndConquer-1.0/textures/common/target2.tga
blobAndConquer-1.0/textures/common/blank.jpg
blobAndConquer-1.0/textures/liquid/
blobAndConquer-1.0/textures/liquid/mist.jpg
blobAndConquer-1.0/textures/liquid/lava02.jpg
blobAndConquer-1.0/textures/liquid/water01.jpg
blobAndConquer-1.0/textures/liquid/cryptpool.jpg
blobAndConquer-1.0/textures/liquid/slime.jpg
blobAndConquer-1.0/textures/liquid/water2.jpg
blobAndConquer-1.0/textures/liquid/lava01.jpg
blobAndConquer-1.0/textures/liquid/waste01.jpg
blobAndConquer-1.0/textures/game/
blobAndConquer-1.0/textures/game/mastermindBall1.png
blobAndConquer-1.0/textures/game/thrownGrenade.png
blobAndConquer-1.0/textures/game/mastermindBackground.png
blobAndConquer-1.0/textures/game/grenade.png
blobAndConquer-1.0/textures/game/teekaWeapon.png
blobAndConquer-1.0/textures/game/map.png
blobAndConquer-1.0/textures/game/blood04.png
blobAndConquer-1.0/textures/game/cannonBase.png
blobAndConquer-1.0/textures/game/halo.png
blobAndConquer-1.0/textures/game/babySpiderBlob.png
blobAndConquer-1.0/textures/game/purpleGem.png
blobAndConquer-1.0/textures/game/explosionMark03.tga
blobAndConquer-1.0/textures/game/uzi.png
blobAndConquer-1.0/textures/game/weapon.png
blobAndConquer-1.0/textures/game/cherry.png
blobAndConquer-1.0/textures/game/grenadeBlob.png
blobAndConquer-1.0/textures/game/mastermindBall3.png
blobAndConquer-1.0/textures/game/noTarget.png
blobAndConquer-1.0/textures/game/pressurePlate2.png
blobAndConquer-1.0/textures/game/c4.png
blobAndConquer-1.0/textures/game/bulletMark03.tga
blobAndConquer-1.0/textures/game/laserBlob.png
blobAndConquer-1.0/textures/game/arrow.png
blobAndConquer-1.0/textures/game/orangeGem.png
blobAndConquer-1.0/textures/game/hackerSwitch2.png
blobAndConquer-1.0/textures/game/iceBlock.jpg
blobAndConquer-1.0/textures/game/grenadeLauncher.png
blobAndConquer-1.0/textures/game/stickyc4.png
blobAndConquer-1.0/textures/game/grad.png
blobAndConquer-1.0/textures/game/goodBlob.png
blobAndConquer-1.0/textures/game/tanktop2.png
blobAndConquer-1.0/textures/game/blood03.png
blobAndConquer-1.0/textures/game/mastermindBall4.png
blobAndConquer-1.0/textures/game/white.png
blobAndConquer-1.0/textures/game/tankbase2.png
blobAndConquer-1.0/textures/game/demolitionPlate01.png
blobAndConquer-1.0/textures/game/cherryTexture.png
blobAndConquer-1.0/textures/game/groundTarget.tga
blobAndConquer-1.0/textures/game/shotgunSpiderBlob.png
blobAndConquer-1.0/textures/game/blood05.png
blobAndConquer-1.0/textures/game/machineGunBlob.png
blobAndConquer-1.0/textures/game/gold.png
blobAndConquer-1.0/textures/game/plasmaRifle.png
blobAndConquer-1.0/textures/game/plasmaSpiderBlob.png
blobAndConquer-1.0/textures/game/pistolBlob.png
blobAndConquer-1.0/textures/game/starsky.png
blobAndConquer-1.0/textures/game/energyShot.png
blobAndConquer-1.0/textures/game/greenGem.png
blobAndConquer-1.0/textures/game/grey.png
blobAndConquer-1.0/textures/game/glassImpact01.png
blobAndConquer-1.0/textures/game/demolitionPlate06.png
blobAndConquer-1.0/textures/game/demolitionPlate09.png
blobAndConquer-1.0/textures/game/spiderBlob.png
blobAndConquer-1.0/textures/game/shieldBelt.png
blobAndConquer-1.0/textures/game/danger.png
blobAndConquer-1.0/textures/game/altSwitch1.png
blobAndConquer-1.0/textures/game/tanktop3.png
blobAndConquer-1.0/textures/game/day.jpg
blobAndConquer-1.0/textures/game/switch2.png
blobAndConquer-1.0/textures/game/demolitionPlate07.png
blobAndConquer-1.0/textures/game/dawn.jpg
blobAndConquer-1.0/textures/game/spotLightMap.png
blobAndConquer-1.0/textures/game/hackerSwitch1.png
blobAndConquer-1.0/textures/game/weaponTexture.png
blobAndConquer-1.0/textures/game/machineGunDroid.png
blobAndConquer-1.0/textures/game/grenadeDroid.png
blobAndConquer-1.0/textures/game/rocketLauncher.png
blobAndConquer-1.0/textures/game/pressurePlate1.png
blobAndConquer-1.0/textures/game/targetter.png
blobAndConquer-1.0/textures/game/explosionMark01.tga
blobAndConquer-1.0/textures/game/plasmaPistol.png
blobAndConquer-1.0/textures/game/switch1.png
blobAndConquer-1.0/textures/game/pistolDroid.png
blobAndConquer-1.0/textures/game/blood01.png
blobAndConquer-1.0/textures/game/altSwitch2.png
blobAndConquer-1.0/textures/game/medipack.png
blobAndConquer-1.0/textures/game/tankbase1.png
blobAndConquer-1.0/textures/game/explosionMark02.tga
blobAndConquer-1.0/textures/game/mastermindBall2.png
blobAndConquer-1.0/textures/game/blood02.png
blobAndConquer-1.0/textures/game/bulletMark02.tga
blobAndConquer-1.0/textures/game/cannonTop1.png
blobAndConquer-1.0/textures/game/redGem.png
blobAndConquer-1.0/textures/game/black.png
blobAndConquer-1.0/textures/game/dusk.jpg
blobAndConquer-1.0/textures/game/demolitionPlate03.png
blobAndConquer-1.0/textures/game/teletag.png
blobAndConquer-1.0/textures/game/rifle.png
blobAndConquer-1.0/textures/game/demolitionPlate08.png
blobAndConquer-1.0/textures/game/hackerSwitch.png
blobAndConquer-1.0/textures/game/mastermindBall8.png
blobAndConquer-1.0/textures/game/blueGem.png
blobAndConquer-1.0/textures/game/starsky2.png
blobAndConquer-1.0/textures/game/overcast.png
blobAndConquer-1.0/textures/game/sunset.png
blobAndConquer-1.0/textures/game/LifeCrystal.png
blobAndConquer-1.0/textures/game/mastermindBall6.png
blobAndConquer-1.0/textures/game/demolitionPlate10.png
blobAndConquer-1.0/textures/game/mastermindArrow.png
blobAndConquer-1.0/textures/game/tankbase3.png
blobAndConquer-1.0/textures/game/blackDroid.png
blobAndConquer-1.0/textures/game/medicine.png
blobAndConquer-1.0/textures/game/machineGunSpiderBlob.png
blobAndConquer-1.0/textures/game/mastermindBall7.png
blobAndConquer-1.0/textures/game/desimilator.png
blobAndConquer-1.0/textures/game/hook.png
blobAndConquer-1.0/textures/game/goodBlobInjured.png
blobAndConquer-1.0/textures/game/eyedroidcommander.png
blobAndConquer-1.0/textures/game/rocket.png
blobAndConquer-1.0/textures/game/bulletMark01.tga
blobAndConquer-1.0/textures/game/pistolTexture.png
blobAndConquer-1.0/textures/game/manualTargetter.png
blobAndConquer-1.0/textures/game/web.png
blobAndConquer-1.0/textures/game/demolitionPlate04.png
blobAndConquer-1.0/textures/game/sentryGun1.jpg
blobAndConquer-1.0/textures/game/demolitionPlate02.png
blobAndConquer-1.0/textures/game/iceGun.png
blobAndConquer-1.0/textures/game/fire.png
blobAndConquer-1.0/textures/game/spiderBlobCommander.png
blobAndConquer-1.0/textures/game/laserBeam.png
blobAndConquer-1.0/textures/game/flameThrower.png
blobAndConquer-1.0/textures/game/shotGunDroid.png
blobAndConquer-1.0/textures/game/yellowGem.png
blobAndConquer-1.0/textures/game/mastermindBall5.png
blobAndConquer-1.0/textures/game/aquaBlob.png
blobAndConquer-1.0/textures/game/demolitionPlate05.png
blobAndConquer-1.0/textures/game/AIUnit.png
blobAndConquer-1.0/textures/game/bullet.png
blobAndConquer-1.0/textures/game/tanktop1.png
blobAndConquer-1.0/textures/game/grenadeTexture.png
blobAndConquer-1.0/textures/game/explosion.png
blobAndConquer-1.0/textures/game/day2.jpg
blobAndConquer-1.0/textures/game/keycard.png
blobAndConquer-1.0/textures/game/darkBlob.png
blobAndConquer-1.0/textures/ruins/
blobAndConquer-1.0/textures/ruins/stone01.jpg
blobAndConquer-1.0/textures/ruins/granite01.jpg
blobAndConquer-1.0/textures/grasslands/
blobAndConquer-1.0/textures/grasslands/gx_03_grass_01_patchy2.jpg
blobAndConquer-1.0/textures/grasslands/rock44.jpg
blobAndConquer-1.0/textures/grasslands/grass15.jpg
blobAndConquer-1.0/textures/grasslands/drygrass.jpg
blobAndConquer-1.0/textures/grasslands/gx_04_grass_01_patchy3.jpg
blobAndConquer-1.0/textures/grasslands/stonewall03.jpg
blobAndConquer-1.0/textures/grasslands/grass.jpg
blobAndConquer-1.0/textures/grasslands/kbtexture6.jpg
blobAndConquer-1.0/textures/grasslands/sapele_cross_cut.jpg
blobAndConquer-1.0/textures/grasslands/american_cherry.jpg
blobAndConquer-1.0/textures/grasslands/dirt01.jpg
blobAndConquer-1.0/textures/grasslands/transparent2.tga
blobAndConquer-1.0/textures/grasslands/transparent1.tga
blobAndConquer-1.0/textures/grasslands/brick01.jpg
blobAndConquer-1.0/textures/grasslands/rusticblk.jpg
blobAndConquer-1.0/textures/grasslands/gx_05_grass_02.jpg
blobAndConquer-1.0/textures/grasslands/stonetile6.jpg
blobAndConquer-1.0/textures/grasslands/gx_03_rock_01.jpg
blobAndConquer-1.0/textures/grasslands/grass04.jpg
blobAndConquer-1.0/textures/grasslands/stonetile15.jpg
blobAndConquer-1.0/textures/grasslands/grass42.jpg
blobAndConquer-1.0/textures/grasslands/brick30.jpg
blobAndConquer-1.0/textures/grasslands/crackedrock02.jpg
blobAndConquer-1.0/textures/grasslands/grass02.jpg
blobAndConquer-1.0/textures/grasslands/crackedrock01.jpg
blobAndConquer-1.0/textures/grasslands/rimu_coloured.jpg
blobAndConquer-1.0/textures/grasslands/grass03.jpg
blobAndConquer-1.0/textures/grasslands/rock01.jpg
blobAndConquer-1.0/textures/grasslands/dirt02.jpg
blobAndConquer-1.0/textures/grasslands/grassdirt01.jpg
blobAndConquer-1.0/textures/grasslands/grass5.jpg
blobAndConquer-1.0/textures/grasslands/stonetile4.jpg
blobAndConquer-1.0/textures/grasslands/rock43.jpg
blobAndConquer-1.0/textures/radiant/
blobAndConquer-1.0/textures/radiant/shadernotex.tga
blobAndConquer-1.0/textures/radiant/notex.tga
blobAndConquer-1.0/textures/mech/
blobAndConquer-1.0/textures/mech/metal01.jpg
blobAndConquer-1.0/textures/mech/computerscreen04.jpg
blobAndConquer-1.0/textures/mech/computerscreen05.jpg
blobAndConquer-1.0/textures/mech/basefloor02.jpg
blobAndConquer-1.0/textures/mech/rollup.jpg
blobAndConquer-1.0/textures/mech/rustedmetal07.jpg
blobAndConquer-1.0/textures/mech/e8_launchpad1.jpg
blobAndConquer-1.0/textures/mech/pipe.jpg
blobAndConquer-1.0/textures/mech/metal02.jpg
blobAndConquer-1.0/textures/mech/box-metal01.jpg
blobAndConquer-1.0/textures/mech/computerscreen01.jpg
blobAndConquer-1.0/textures/mech/energybarrier02.jpg
blobAndConquer-1.0/textures/mech/crackedmetal06.jpg
blobAndConquer-1.0/textures/mech/plasmapipe.jpg
blobAndConquer-1.0/textures/mech/computerscreen06.jpg
blobAndConquer-1.0/textures/mech/glass01.jpg
blobAndConquer-1.0/textures/mech/biohazard.jpg
blobAndConquer-1.0/textures/mech/computerscreen09.jpg
blobAndConquer-1.0/textures/mech/metal04.jpg
blobAndConquer-1.0/textures/mech/e8_jumppad02.jpg
blobAndConquer-1.0/textures/mech/basefloor01.jpg
blobAndConquer-1.0/textures/mech/floor-concrete06.jpg
blobAndConquer-1.0/textures/mech/glass02.jpg
blobAndConquer-1.0/textures/mech/metal05.jpg
blobAndConquer-1.0/textures/mech/metal03.jpg
blobAndConquer-1.0/textures/mech/computerscreen02.jpg
blobAndConquer-1.0/textures/mech/caution01.jpg
blobAndConquer-1.0/textures/mech/basemetal.jpg
blobAndConquer-1.0/textures/mech/computerscreen08.jpg
blobAndConquer-1.0/textures/mech/energybarrier01.jpg
blobAndConquer-1.0/textures/mech/metalbox.jpg
blobAndConquer-1.0/textures/mech/taillight.jpg
blobAndConquer-1.0/textures/mech/computerscreen07.jpg
blobAndConquer-1.0/textures/mech/metal06.jpg
blobAndConquer-1.0/textures/mech/light01.jpg
blobAndConquer-1.0/textures/mech/crate.jpg
blobAndConquer-1.0/textures/mech/computerscreen03.jpg
blobAndConquer-1.0/textures/mech/wallpaintgrey01.jpg
blobAndConquer-1.0/textures/mech/metal07.jpg
blobAndConquer-1.0/textures/arctic/
blobAndConquer-1.0/textures/arctic/snow01.jpg
blobAndConquer-1.0/textures/tools/
blobAndConquer-1.0/textures/tools/nospawn.tga
blobAndConquer-1.0/textures/tools/trigger.jpg
blobAndConquer-1.0/textures/desert/
blobAndConquer-1.0/textures/virtual/
blobAndConquer-1.0/textures/virtual/portal.jpg
blobAndConquer-1.0/textures/virtual/bridge.jpg
blobAndConquer-1.0/textures/virtual/virtual.jpg
dopo di che sono entrato nella cartella appena creata con questo comando

Codice: Seleziona tutto

cd blobAndConquer
e fin qui nessun problema...

successivamente nella guida c'era scritto questo

Il sistema attualmente più usato per compilare e installare si basa sul programma make, il quale si aspetta di trovare nella cartella radice dell'albero (e opzionalmente nelle sottocartelle) le istruzioni sulla procedura di compilazione. Queste istruzioni variano in base alla configurazione scelta e ad altri parametri come la disponibilità di librerie opzionali nel sistema. Il metodo attualmente più usato per ottenere queste informazioni fa ricorso ad uno script bash chiamato configure presente nella cartella radice dell'albero dei sorgenti. Le varie opzioni disponibili in fase di configurazione sono descritte nel file README (o INSTALL) e vanno passate, sotto forma di opzioni, allo script sopra citato.

Il primo comando da digitare è quindi configure seguito dalle eventuali opzioni, come nel seguente esempio:

./configure --prefix=/usr


ho digitato il comando che ho inserito prima ossia (./configure --prefix=/usr)
ottenendo l'errore che ho detto...

Re: blob wars: metal blob solid 2

Inviato: martedì 2 settembre 2008, 18:43
da vendik
make e configure vogliono il sudo davanti ....

Re: blob wars: metal blob solid 2

Inviato: martedì 2 settembre 2008, 22:27
da mous16
@vendik: non è vero.
generalmente è vero che per  compilare la procedura è quella, ma alcuni programmi hanno delle sfumature.
Sul sito ufficiale a questo indirizzo c'è scritto di compilarlo così:

Codice: Seleziona tutto

make
sudo make install*

Re: blob wars: metal blob solid 2

Inviato: martedì 2 settembre 2008, 22:39
da vendik
@mous16
ho letto il tuo link
grazie per la correzione la sfumatura ... mi era ignota
adesso mi è venuto il trip di capire perché il make lo fa non da root :D ma io sono malato di curiosità
e ogni giorno con Ubuntu imparo qualcosa di nuovo

Re: blob wars: metal blob solid 2

Inviato: martedì 2 settembre 2008, 22:44
da mous16
allora, uno ha necessità di essere root solo per scrivere in cartelle dove non si ha il permesso da utente normale.
Le operazioni "./configure" e "make" scrivono, modificano e creano file all'interno della cartella del codice sorgente. se questa cartella sta in un posto dove il tuo utente può scrivere, allora non c'è bisogno di eseguire queste opzioni da root. diverso è il discorso per "make install" perchè va a spostare file dalla cartella del sorgente alle cartelle di sistema, dove solo l'amministratore può scrivere.
Ovviamente il discorso sopra vale se la cartella col sorgente sta nella tua home o in un altro posto dove puoi scrivere. La cartela designata per contenere i sorgenti però sarebbe /usr/src e se metti i orgenti li poi dovrai agire da root per tutti i passaggi

Re: blob wars: metal blob solid 2

Inviato: mercoledì 3 settembre 2008, 15:27
da spartan
nn è questo il problema... il mio problema è k configure nn mi trova nulla....
in pratica faccio tutto quello che devo fare e a un certo punto nella guida c'è scritto di entrare nella cartella appena scompattata e io entro da terminale...
A questo punto c'è una parte nella guida che non capisco:

Il sistema attualmente più usato per compilare e installare si basa sul programma make, il quale si aspetta di trovare nella cartella radice dell'albero (e opzionalmente nelle sottocartelle) le istruzioni sulla procedura di compilazione. Queste istruzioni variano in base alla configurazione scelta e ad altri parametri come la disponibilità di librerie opzionali nel sistema. Il metodo attualmente più usato per ottenere queste informazioni fa ricorso ad uno script bash chiamato configure presente nella cartella radice dell'albero dei sorgenti. Le varie opzioni disponibili in fase di configurazione sono descritte nel file README (o INSTALL) e vanno passate, sotto forma di opzioni, allo script sopra citato.

Il primo comando da digitare è quindi configure seguito dalle eventuali opzioni, come nel seguente esempio:

./configure --prefix=/usr


esattamente qui cosa dovrei fare ???

Re: blob wars: metal blob solid 2

Inviato: mercoledì 3 settembre 2008, 15:41
da mous16
mous16 ha scritto: generalmente è vero che per  compilare la procedura è quella, ma alcuni programmi hanno delle sfumature.
Sul sito ufficiale a questo indirizzo c'è scritto di compilarlo così:

Codice: Seleziona tutto

make
sudo make install*
Odio ripetermi. Quella che hai riportato è una procedura generica, ma molti programmi si discostano un po' da questa.Tra questi programmi c'è quello che stai provando a compilare.

Sostanzialmente questo non ha bisogno dello script di configurazione e passa automaticamente alla compilazione

Re: blob wars: metal blob solid 2

Inviato: mercoledì 3 settembre 2008, 16:08
da spartan
sono passato direttamente all'installazione e ho trovato questo errore:

Codice: Seleziona tutto

ricky@ricky-desktop:~/blobAndConquer-1.0$ sudo -s
root@ricky-desktop:~/blobAndConquer-1.0# make install
./pak data gfx music sound textures blobAndConquer.pak
make: ./pak: Command not found
make: *** [install] Error 127
root@ricky-desktop:~/blobAndConquer-1.0# 

Re: blob wars: metal blob solid 2

Inviato: mercoledì 3 settembre 2008, 19:20
da mous16
allora, spartan, con calma. respira e prova a capire quello che devi fare.
Attualmente hai un mucchio di codice sorgente. inutilizzabile.
Va compilato. lo si compila da terminale dopo essersi spostati nella cartella dei sorgenti. l'istruzione giusta per compilare questo programma è

Codice: Seleziona tutto

make
Ora devi installarlo. Sempre dalla cartella dei sorgenti, per installare questo programma devi dare

Codice: Seleziona tutto

sudo make install*

Re: blob wars: metal blob solid 2

Inviato: giovedì 4 settembre 2008, 12:25
da spartan
sarò negato per linux ma non riesco!

Codice: Seleziona tutto

ricky@ricky-desktop:~$ cd blobAndConquer-1.0
ricky@ricky-desktop:~/blobAndConquer-1.0$ make
g++  -Wformat=2 -Wformat-security -Wstrict-aliasing=2 -Wmissing-format-attribute -Wmissing-noreturn -Wdisabled-optimization `sdl-config --cflags` -DVERSION=1.0 -DRELEASE=1 -DUSEPAK=0 -DDEV=0 -DPAKNAME=\"blobAndConquer.pak\" -DPAKLOCATION=\"/usr/share/games/blobAndConquer/\" -DGAMEPLAYMANUAL=\"/usr/share/doc/blobAndConquer//index.html\" -Wall -pedantic -DLOCALEDIR=\"/usr/share/locale/\" -c src/cplusplus/CAudio.cpp
/bin/sh: sdl-config: not found
In file included from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../headers.h:36:21: error: SDL/SDL.h: Nessun file o directory
src/cplusplus/../headers.h:37:27: error: SDL/SDL_image.h: Nessun file o directory
src/cplusplus/../headers.h:38:27: error: SDL/SDL_mixer.h: Nessun file o directory
src/cplusplus/../headers.h:39:25: error: SDL/SDL_ttf.h: Nessun file o directory
src/cplusplus/../headers.h:40:28: error: SDL/SDL_endian.h: Nessun file o directory
In file included from src/cplusplus/../headers.h:76,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CSprite.h:33: error: ISO C++ forbids declaration of ‘SDL_Surface’ with no type
src/cplusplus/../cplusplus/CSprite.h:33: error: expected ‘;’ before ‘*’ token
src/cplusplus/../cplusplus/CSprite.h:43: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CSprite.h:45: error: ISO C++ forbids declaration of ‘SDL_Surface’ with no type
src/cplusplus/../cplusplus/CSprite.h:45: error: expected ‘;’ before ‘*’ token
src/cplusplus/../cplusplus/CSprite.h:47: error: ISO C++ forbids declaration of ‘SDL_Surface’ with no type
src/cplusplus/../cplusplus/CSprite.h:47: error: expected ‘;’ before ‘*’ token
In file included from src/cplusplus/../headers.h:89,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CBaseWidget.h:68: error: ‘SDL_MouseButtonEvent’ has not been declared
src/cplusplus/../cplusplus/CBaseWidget.h:69: error: ‘SDL_MouseButtonEvent’ has not been declared
In file included from src/cplusplus/../headers.h:92,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CButton.h:47: error: ‘SDL_MouseButtonEvent’ has not been declared
src/cplusplus/../cplusplus/CButton.h:48: error: ‘SDL_MouseButtonEvent’ has not been declared
In file included from src/cplusplus/../headers.h:93,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CCheckBox.h:40: error: ‘SDL_MouseButtonEvent’ has not been declared
In file included from src/cplusplus/../headers.h:95,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CListView.h:70: error: ‘SDL_MouseButtonEvent’ has not been declared
src/cplusplus/../cplusplus/CListView.h:71: error: ‘SDL_MouseButtonEvent’ has not been declared
In file included from src/cplusplus/../headers.h:96,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CSlider.h:51: error: ‘SDL_MouseButtonEvent’ has not been declared
src/cplusplus/../cplusplus/CSlider.h:52: error: ‘SDL_MouseButtonEvent’ has not been declared
In file included from src/cplusplus/../headers.h:97,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CComboBox.h:49: error: ‘SDL_MouseButtonEvent’ has not been declared
src/cplusplus/../cplusplus/CComboBox.h:50: error: ‘SDL_MouseButtonEvent’ has not been declared
In file included from src/cplusplus/../headers.h:98,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CInputWidget.h:39: error: ‘SDL_MouseButtonEvent’ has not been declared
In file included from src/cplusplus/../headers.h:108,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CEntity.h:86: error: ‘SDL_Rect’ does not name a type
In file included from src/cplusplus/../headers.h:126,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CBoundingBoxManager.h:28: error: ‘SDL_Rect’ does not name a type
In file included from src/cplusplus/../headers.h:145,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CPak.h:46: error: ISO C++ forbids declaration of ‘SDL_RWops’ with no type
src/cplusplus/../cplusplus/CPak.h:46: error: expected ‘;’ before ‘*’ token
In file included from src/cplusplus/../headers.h:150,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CEngine.h:27: error: ‘SDL_Event’ does not name a type
src/cplusplus/../cplusplus/CEngine.h:53: error: ISO C++ forbids declaration of ‘SDL_Joystick’ with no type
src/cplusplus/../cplusplus/CEngine.h:53: error: expected ‘;’ before ‘*’ token
src/cplusplus/../cplusplus/CEngine.h:74: error: ‘SDL_MouseButtonEvent’ has not been declared
src/cplusplus/../cplusplus/CEngine.h:75: error: ‘SDL_MouseButtonEvent’ has not been declared
src/cplusplus/../cplusplus/CEngine.h:76: error: ‘SDL_KeyboardEvent’ has not been declared
In file included from src/cplusplus/../headers.h:151,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CAudio.h:30: error: ISO C++ forbids declaration of ‘Mix_Chunk’ with no type
src/cplusplus/../cplusplus/CAudio.h:30: error: expected ‘;’ before ‘*’ token
src/cplusplus/../cplusplus/CAudio.h:31: error: ISO C++ forbids declaration of ‘Mix_Chunk’ with no type
src/cplusplus/../cplusplus/CAudio.h:31: error: expected ‘;’ before ‘*’ token
src/cplusplus/../cplusplus/CAudio.h:35: error: ISO C++ forbids declaration of ‘Mix_Music’ with no type
src/cplusplus/../cplusplus/CAudio.h:35: error: expected ‘;’ before ‘*’ token
In file included from src/cplusplus/../headers.h:152,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CGraphics.h:32: error: ISO C++ forbids declaration of ‘TTF_Font’ with no type
src/cplusplus/../cplusplus/CGraphics.h:32: error: expected ‘;’ before ‘*’ token
src/cplusplus/../cplusplus/CGraphics.h:40: error: ‘SDL_Rect’ does not name a type
src/cplusplus/../cplusplus/CGraphics.h:42: error: ‘SDL_Color’ does not name a type
src/cplusplus/../cplusplus/CGraphics.h:44: error: ‘SDL_Color’ does not name a type
src/cplusplus/../cplusplus/CGraphics.h:63: error: ‘SDL_Rect’ does not name a type
src/cplusplus/../cplusplus/CGraphics.h:65: error: ISO C++ forbids declaration of ‘SDL_Surface’ with no type
src/cplusplus/../cplusplus/CGraphics.h:65: error: expected ‘;’ before ‘*’ token
src/cplusplus/../cplusplus/CGraphics.h:114: error: expected ‘;’ before ‘(’ token
src/cplusplus/../cplusplus/CGraphics.h:116: error: expected ‘;’ before ‘(’ token
src/cplusplus/../cplusplus/CGraphics.h:121: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:143: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:146: error: ‘Uint32’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:146: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:147: error: ‘Uint32’ does not name a type
src/cplusplus/../cplusplus/CGraphics.h:148: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:149: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:150: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:150: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:151: error: ISO C++ forbids declaration of ‘SDL_Surface’ with no type
src/cplusplus/../cplusplus/CGraphics.h:151: error: expected ‘;’ before ‘*’ token
src/cplusplus/../cplusplus/CGraphics.h:152: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:153: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:154: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:155: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:156: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:157: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:158: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:159: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:161: error: ISO C++ forbids declaration of ‘SDL_Surface’ with no type
src/cplusplus/../cplusplus/CGraphics.h:161: error: expected ‘;’ before ‘*’ token
src/cplusplus/../cplusplus/CGraphics.h:162: error: ‘SDL_Surface’ has not been declared
In file included from src/cplusplus/../headers.h:153,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CUIManager.h:74: error: ‘SDL_MouseButtonEvent’ has not been declared
src/cplusplus/../cplusplus/CUIManager.h:75: error: ‘SDL_MouseButtonEvent’ has not been declared
src/cplusplus/CAudio.cpp: In constructor ‘Audio::Audio()’:
src/cplusplus/CAudio.cpp:48: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:60: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp:62: error: ‘Mix_ChannelFinished’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::setSoundVolume(int)’:
src/cplusplus/CAudio.cpp:76: error: ‘Mix_Volume’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::setMusicVolume(int)’:
src/cplusplus/CAudio.cpp:87: error: ‘Mix_VolumeMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::setEnvironmentVolume(int)’:
src/cplusplus/CAudio.cpp:102: error: ‘Mix_Volume’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘bool Audio::loadSound(int, const char*)’:
src/cplusplus/CAudio.cpp:119: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:121: error: ‘Mix_FreeChunk’ was not declared in this scope
src/cplusplus/CAudio.cpp:130: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:130: error: ‘class Pak’ has no member named ‘sdlrw’
src/cplusplus/CAudio.cpp:130: error: ‘Mix_LoadWAV_RW’ was not declared in this scope
src/cplusplus/CAudio.cpp:137: error: ‘SDL_GetTicks’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘bool Audio::loadMusic(const char*)’:
src/cplusplus/CAudio.cpp:149: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp:151: error: ‘Mix_HaltMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:152: error: ‘SDL_Delay’ was not declared in this scope
src/cplusplus/CAudio.cpp:153: error: ‘Mix_FreeMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:167: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp:167: error: ‘Mix_LoadMUS’ was not declared in this scope
src/cplusplus/CAudio.cpp:174: error: ‘SDL_GetTicks’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::playSound(int, int, int)’:
src/cplusplus/CAudio.cpp:198: error: ‘Mix_Playing’ was not declared in this scope
src/cplusplus/CAudio.cpp:228: error: ‘Mix_Playing’ was not declared in this scope
src/cplusplus/CAudio.cpp:236: error: ‘Mix_Volume’ was not declared in this scope
src/cplusplus/CAudio.cpp:238: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:238: error: ‘Mix_PlayChannel’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::haltChannel(int)’:
src/cplusplus/CAudio.cpp:249: error: ‘Mix_HaltChannel’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::playSoundLoop(int, int)’:
src/cplusplus/CAudio.cpp:260: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:260: error: ‘Mix_PlayChannel’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::freeSound(int)’:
src/cplusplus/CAudio.cpp:270: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:272: error: ‘Mix_FreeChunk’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::playMusic()’:
src/cplusplus/CAudio.cpp:284: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp:284: error: ‘Mix_PlayMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:286: error: ‘Mix_VolumeMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::doAmbience()’:
src/cplusplus/CAudio.cpp:307: error: ‘SDL_GetTicks’ was not declared in this scope
src/cplusplus/CAudio.cpp:309: error: ‘Mix_Volume’ was not declared in this scope
src/cplusplus/CAudio.cpp:310: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:310: error: ‘Mix_PlayChannel’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘bool Audio::loadAmbience(int, const char*)’:
src/cplusplus/CAudio.cpp:329: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:331: error: ‘Mix_FreeChunk’ was not declared in this scope
src/cplusplus/CAudio.cpp:340: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:340: error: ‘class Pak’ has no member named ‘sdlrw’
src/cplusplus/CAudio.cpp:340: error: ‘Mix_LoadWAV_RW’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::pause()’:
src/cplusplus/CAudio.cpp:359: error: ‘Mix_Pause’ was not declared in this scope
src/cplusplus/CAudio.cpp:362: error: ‘Mix_PauseMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::resume()’:
src/cplusplus/CAudio.cpp:374: error: ‘Mix_Resume’ was not declared in this scope
src/cplusplus/CAudio.cpp:377: error: ‘Mix_ResumeMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::stopMusic()’:
src/cplusplus/CAudio.cpp:387: error: ‘Mix_HaltMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::fadeMusic()’:
src/cplusplus/CAudio.cpp:397: error: ‘Mix_FadeOutMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:398: error: ‘Mix_FadeOutChannel’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::freeAmbience()’:
src/cplusplus/CAudio.cpp:405: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:407: error: ‘Mix_FreeChunk’ was not declared in this scope
src/cplusplus/CAudio.cpp:410: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:413: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp:415: error: ‘Mix_HaltMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:416: error: ‘SDL_Delay’ was not declared in this scope
src/cplusplus/CAudio.cpp:417: error: ‘Mix_FreeMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:420: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::free()’:
src/cplusplus/CAudio.cpp:427: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:429: error: ‘Mix_FreeChunk’ was not declared in this scope
src/cplusplus/CAudio.cpp:432: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:437: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:439: error: ‘Mix_FreeChunk’ was not declared in this scope
src/cplusplus/CAudio.cpp:442: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:445: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp:447: error: ‘Mix_HaltMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:448: error: ‘SDL_Delay’ was not declared in this scope
src/cplusplus/CAudio.cpp:449: error: ‘Mix_FreeMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:452: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::destroy()’:
src/cplusplus/CAudio.cpp:461: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:463: error: ‘Mix_FreeChunk’ was not declared in this scope
make: *** [CAudio.o] Error 1
ricky@ricky-desktop:~/blobAndConquer-1.0$ sudo make install*
[sudo] password for ricky: 
make: *** No rule to make target `install*'.  Stop.
ricky@ricky-desktop:~/blobAndConquer-1.0$ sudo make install*
make: *** No rule to make target `install*'.  Stop.
ricky@ricky-desktop:~/blobAndConquer-1.0$ 

che ho sbagliato stavolta?

Re: blob wars: metal blob solid 2

Inviato: giovedì 4 settembre 2008, 13:04
da mous16
ti mancano un po' di dipendenze. è normale quando si compila.
per risolvere questo problema basta installare i pacchetti giusti. per esempio in una delle prime righe ti dice che non trova SDL/SDL.h, e grazie a questo sito, trovi che quel file è incluso in libsdl1.2-dev. quindi installi quel pacchetto con

Codice: Seleziona tutto

sudo apt-get install libsdl1.2-dev
e poi ritenti la compilazione, e vedi se mancano altri pacchetti o se va a buon fine

Re: blob wars: metal blob solid 2

Inviato: giovedì 4 settembre 2008, 13:29
da spartan

Codice: Seleziona tutto

ricky@ricky-desktop:~$ cd blobAndConquer-1.0
ricky@ricky-desktop:~/blobAndConquer-1.0$ make
g++  -Wformat=2 -Wformat-security -Wstrict-aliasing=2 -Wmissing-format-attribute -Wmissing-noreturn -Wdisabled-optimization `sdl-config --cflags` -DVERSION=1.0 -DRELEASE=1 -DUSEPAK=0 -DDEV=0 -DPAKNAME=\"blobAndConquer.pak\" -DPAKLOCATION=\"/usr/share/games/blobAndConquer/\" -DGAMEPLAYMANUAL=\"/usr/share/doc/blobAndConquer//index.html\" -Wall -pedantic -DLOCALEDIR=\"/usr/share/locale/\" -c src/cplusplus/CAudio.cpp
/bin/sh: sdl-config: not found
In file included from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../headers.h:36:21: error: SDL/SDL.h: Nessun file o directory
src/cplusplus/../headers.h:37:27: error: SDL/SDL_image.h: Nessun file o directory
src/cplusplus/../headers.h:38:27: error: SDL/SDL_mixer.h: Nessun file o directory
src/cplusplus/../headers.h:39:25: error: SDL/SDL_ttf.h: Nessun file o directory
src/cplusplus/../headers.h:40:28: error: SDL/SDL_endian.h: Nessun file o directory
In file included from src/cplusplus/../headers.h:76,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CSprite.h:33: error: ISO C++ forbids declaration of ‘SDL_Surface’ with no type
src/cplusplus/../cplusplus/CSprite.h:33: error: expected ‘;’ before ‘*’ token
src/cplusplus/../cplusplus/CSprite.h:43: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CSprite.h:45: error: ISO C++ forbids declaration of ‘SDL_Surface’ with no type
src/cplusplus/../cplusplus/CSprite.h:45: error: expected ‘;’ before ‘*’ token
src/cplusplus/../cplusplus/CSprite.h:47: error: ISO C++ forbids declaration of ‘SDL_Surface’ with no type
src/cplusplus/../cplusplus/CSprite.h:47: error: expected ‘;’ before ‘*’ token
In file included from src/cplusplus/../headers.h:89,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CBaseWidget.h:68: error: ‘SDL_MouseButtonEvent’ has not been declared
src/cplusplus/../cplusplus/CBaseWidget.h:69: error: ‘SDL_MouseButtonEvent’ has not been declared
In file included from src/cplusplus/../headers.h:92,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CButton.h:47: error: ‘SDL_MouseButtonEvent’ has not been declared
src/cplusplus/../cplusplus/CButton.h:48: error: ‘SDL_MouseButtonEvent’ has not been declared
In file included from src/cplusplus/../headers.h:93,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CCheckBox.h:40: error: ‘SDL_MouseButtonEvent’ has not been declared
In file included from src/cplusplus/../headers.h:95,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CListView.h:70: error: ‘SDL_MouseButtonEvent’ has not been declared
src/cplusplus/../cplusplus/CListView.h:71: error: ‘SDL_MouseButtonEvent’ has not been declared
In file included from src/cplusplus/../headers.h:96,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CSlider.h:51: error: ‘SDL_MouseButtonEvent’ has not been declared
src/cplusplus/../cplusplus/CSlider.h:52: error: ‘SDL_MouseButtonEvent’ has not been declared
In file included from src/cplusplus/../headers.h:97,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CComboBox.h:49: error: ‘SDL_MouseButtonEvent’ has not been declared
src/cplusplus/../cplusplus/CComboBox.h:50: error: ‘SDL_MouseButtonEvent’ has not been declared
In file included from src/cplusplus/../headers.h:98,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CInputWidget.h:39: error: ‘SDL_MouseButtonEvent’ has not been declared
In file included from src/cplusplus/../headers.h:108,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CEntity.h:86: error: ‘SDL_Rect’ does not name a type
In file included from src/cplusplus/../headers.h:126,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CBoundingBoxManager.h:28: error: ‘SDL_Rect’ does not name a type
In file included from src/cplusplus/../headers.h:145,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CPak.h:46: error: ISO C++ forbids declaration of ‘SDL_RWops’ with no type
src/cplusplus/../cplusplus/CPak.h:46: error: expected ‘;’ before ‘*’ token
In file included from src/cplusplus/../headers.h:150,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CEngine.h:27: error: ‘SDL_Event’ does not name a type
src/cplusplus/../cplusplus/CEngine.h:53: error: ISO C++ forbids declaration of ‘SDL_Joystick’ with no type
src/cplusplus/../cplusplus/CEngine.h:53: error: expected ‘;’ before ‘*’ token
src/cplusplus/../cplusplus/CEngine.h:74: error: ‘SDL_MouseButtonEvent’ has not been declared
src/cplusplus/../cplusplus/CEngine.h:75: error: ‘SDL_MouseButtonEvent’ has not been declared
src/cplusplus/../cplusplus/CEngine.h:76: error: ‘SDL_KeyboardEvent’ has not been declared
In file included from src/cplusplus/../headers.h:151,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CAudio.h:30: error: ISO C++ forbids declaration of ‘Mix_Chunk’ with no type
src/cplusplus/../cplusplus/CAudio.h:30: error: expected ‘;’ before ‘*’ token
src/cplusplus/../cplusplus/CAudio.h:31: error: ISO C++ forbids declaration of ‘Mix_Chunk’ with no type
src/cplusplus/../cplusplus/CAudio.h:31: error: expected ‘;’ before ‘*’ token
src/cplusplus/../cplusplus/CAudio.h:35: error: ISO C++ forbids declaration of ‘Mix_Music’ with no type
src/cplusplus/../cplusplus/CAudio.h:35: error: expected ‘;’ before ‘*’ token
In file included from src/cplusplus/../headers.h:152,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CGraphics.h:32: error: ISO C++ forbids declaration of ‘TTF_Font’ with no type
src/cplusplus/../cplusplus/CGraphics.h:32: error: expected ‘;’ before ‘*’ token
src/cplusplus/../cplusplus/CGraphics.h:40: error: ‘SDL_Rect’ does not name a type
src/cplusplus/../cplusplus/CGraphics.h:42: error: ‘SDL_Color’ does not name a type
src/cplusplus/../cplusplus/CGraphics.h:44: error: ‘SDL_Color’ does not name a type
src/cplusplus/../cplusplus/CGraphics.h:63: error: ‘SDL_Rect’ does not name a type
src/cplusplus/../cplusplus/CGraphics.h:65: error: ISO C++ forbids declaration of ‘SDL_Surface’ with no type
src/cplusplus/../cplusplus/CGraphics.h:65: error: expected ‘;’ before ‘*’ token
src/cplusplus/../cplusplus/CGraphics.h:114: error: expected ‘;’ before ‘(’ token
src/cplusplus/../cplusplus/CGraphics.h:116: error: expected ‘;’ before ‘(’ token
src/cplusplus/../cplusplus/CGraphics.h:121: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:143: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:146: error: ‘Uint32’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:146: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:147: error: ‘Uint32’ does not name a type
src/cplusplus/../cplusplus/CGraphics.h:148: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:149: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:150: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:150: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:151: error: ISO C++ forbids declaration of ‘SDL_Surface’ with no type
src/cplusplus/../cplusplus/CGraphics.h:151: error: expected ‘;’ before ‘*’ token
src/cplusplus/../cplusplus/CGraphics.h:152: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:153: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:154: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:155: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:156: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:157: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:158: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:159: error: ‘SDL_Surface’ has not been declared
src/cplusplus/../cplusplus/CGraphics.h:161: error: ISO C++ forbids declaration of ‘SDL_Surface’ with no type
src/cplusplus/../cplusplus/CGraphics.h:161: error: expected ‘;’ before ‘*’ token
src/cplusplus/../cplusplus/CGraphics.h:162: error: ‘SDL_Surface’ has not been declared
In file included from src/cplusplus/../headers.h:153,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CUIManager.h:74: error: ‘SDL_MouseButtonEvent’ has not been declared
src/cplusplus/../cplusplus/CUIManager.h:75: error: ‘SDL_MouseButtonEvent’ has not been declared
src/cplusplus/CAudio.cpp: In constructor ‘Audio::Audio()’:
src/cplusplus/CAudio.cpp:48: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:60: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp:62: error: ‘Mix_ChannelFinished’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::setSoundVolume(int)’:
src/cplusplus/CAudio.cpp:76: error: ‘Mix_Volume’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::setMusicVolume(int)’:
src/cplusplus/CAudio.cpp:87: error: ‘Mix_VolumeMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::setEnvironmentVolume(int)’:
src/cplusplus/CAudio.cpp:102: error: ‘Mix_Volume’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘bool Audio::loadSound(int, const char*)’:
src/cplusplus/CAudio.cpp:119: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:121: error: ‘Mix_FreeChunk’ was not declared in this scope
src/cplusplus/CAudio.cpp:130: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:130: error: ‘class Pak’ has no member named ‘sdlrw’
src/cplusplus/CAudio.cpp:130: error: ‘Mix_LoadWAV_RW’ was not declared in this scope
src/cplusplus/CAudio.cpp:137: error: ‘SDL_GetTicks’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘bool Audio::loadMusic(const char*)’:
src/cplusplus/CAudio.cpp:149: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp:151: error: ‘Mix_HaltMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:152: error: ‘SDL_Delay’ was not declared in this scope
src/cplusplus/CAudio.cpp:153: error: ‘Mix_FreeMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:167: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp:167: error: ‘Mix_LoadMUS’ was not declared in this scope
src/cplusplus/CAudio.cpp:174: error: ‘SDL_GetTicks’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::playSound(int, int, int)’:
src/cplusplus/CAudio.cpp:198: error: ‘Mix_Playing’ was not declared in this scope
src/cplusplus/CAudio.cpp:228: error: ‘Mix_Playing’ was not declared in this scope
src/cplusplus/CAudio.cpp:236: error: ‘Mix_Volume’ was not declared in this scope
src/cplusplus/CAudio.cpp:238: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:238: error: ‘Mix_PlayChannel’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::haltChannel(int)’:
src/cplusplus/CAudio.cpp:249: error: ‘Mix_HaltChannel’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::playSoundLoop(int, int)’:
src/cplusplus/CAudio.cpp:260: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:260: error: ‘Mix_PlayChannel’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::freeSound(int)’:
src/cplusplus/CAudio.cpp:270: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:272: error: ‘Mix_FreeChunk’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::playMusic()’:
src/cplusplus/CAudio.cpp:284: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp:284: error: ‘Mix_PlayMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:286: error: ‘Mix_VolumeMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::doAmbience()’:
src/cplusplus/CAudio.cpp:307: error: ‘SDL_GetTicks’ was not declared in this scope
src/cplusplus/CAudio.cpp:309: error: ‘Mix_Volume’ was not declared in this scope
src/cplusplus/CAudio.cpp:310: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:310: error: ‘Mix_PlayChannel’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘bool Audio::loadAmbience(int, const char*)’:
src/cplusplus/CAudio.cpp:329: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:331: error: ‘Mix_FreeChunk’ was not declared in this scope
src/cplusplus/CAudio.cpp:340: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:340: error: ‘class Pak’ has no member named ‘sdlrw’
src/cplusplus/CAudio.cpp:340: error: ‘Mix_LoadWAV_RW’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::pause()’:
src/cplusplus/CAudio.cpp:359: error: ‘Mix_Pause’ was not declared in this scope
src/cplusplus/CAudio.cpp:362: error: ‘Mix_PauseMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::resume()’:
src/cplusplus/CAudio.cpp:374: error: ‘Mix_Resume’ was not declared in this scope
src/cplusplus/CAudio.cpp:377: error: ‘Mix_ResumeMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::stopMusic()’:
src/cplusplus/CAudio.cpp:387: error: ‘Mix_HaltMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::fadeMusic()’:
src/cplusplus/CAudio.cpp:397: error: ‘Mix_FadeOutMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:398: error: ‘Mix_FadeOutChannel’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::freeAmbience()’:
src/cplusplus/CAudio.cpp:405: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:407: error: ‘Mix_FreeChunk’ was not declared in this scope
src/cplusplus/CAudio.cpp:410: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:413: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp:415: error: ‘Mix_HaltMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:416: error: ‘SDL_Delay’ was not declared in this scope
src/cplusplus/CAudio.cpp:417: error: ‘Mix_FreeMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:420: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::free()’:
src/cplusplus/CAudio.cpp:427: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:429: error: ‘Mix_FreeChunk’ was not declared in this scope
src/cplusplus/CAudio.cpp:432: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:437: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:439: error: ‘Mix_FreeChunk’ was not declared in this scope
src/cplusplus/CAudio.cpp:442: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:445: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp:447: error: ‘Mix_HaltMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:448: error: ‘SDL_Delay’ was not declared in this scope
src/cplusplus/CAudio.cpp:449: error: ‘Mix_FreeMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:452: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::destroy()’:
src/cplusplus/CAudio.cpp:461: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:463: error: ‘Mix_FreeChunk’ was not declared in this scope
make: *** [CAudio.o] Error 1
ricky@ricky-desktop:~/blobAndConquer-1.0$ sudo make install*
[sudo] password for ricky: 
make: *** No rule to make target `install*'.  Stop.
ricky@ricky-desktop:~/blobAndConquer-1.0$ sudo make install*
make: *** No rule to make target `install*'.  Stop.
ricky@ricky-desktop:~/blobAndConquer-1.0$ sudo apt-get install libsdl1.2-dev
[sudo] password for ricky: 
Lettura della lista dei pacchetti in corso... Fatto
Generazione dell'albero delle dipendenze in corso       
Lettura delle informazioni di stato... Fatto     
Pacchetti raccomandati:
  libaa1-dev libartsc0-dev libcaca-dev libcucul-dev libdirectfb-dev
I seguenti pacchetti NUOVI (NEW) saranno installati:
  libsdl1.2-dev
0 aggiornati, 1 installati, 0 da rimuovere e 0 non aggiornati.
È necessario prendere 821kB di archivi. 
Dopo questa operazione verranno occupati 3523kB di spazio su disco.
Get:1 http://ch.archive.ubuntu.com hardy/main libsdl1.2-dev 1.2.13-1ubuntu1 [821kB]
Scaricato 821kB in 2s (386kB/s)       
Selezionato il pacchetto libsdl1.2-dev, che non lo era.
(Lettura del database ... 146695 file e directory attualmente installati.)
Spacchetto libsdl1.2-dev (da .../libsdl1.2-dev_1.2.13-1ubuntu1_i386.deb) ...
Configuro libsdl1.2-dev (1.2.13-1ubuntu1) ...

ricky@ricky-desktop:~/blobAndConquer-1.0$ make
g++  -Wformat=2 -Wformat-security -Wstrict-aliasing=2 -Wmissing-format-attribute -Wmissing-noreturn -Wdisabled-optimization `sdl-config --cflags` -DVERSION=1.0 -DRELEASE=1 -DUSEPAK=0 -DDEV=0 -DPAKNAME=\"blobAndConquer.pak\" -DPAKLOCATION=\"/usr/share/games/blobAndConquer/\" -DGAMEPLAYMANUAL=\"/usr/share/doc/blobAndConquer//index.html\" -Wall -pedantic -DLOCALEDIR=\"/usr/share/locale/\" -c src/cplusplus/CAudio.cpp
In file included from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../headers.h:37:27: error: SDL/SDL_image.h: Nessun file o directory
src/cplusplus/../headers.h:38:27: error: SDL/SDL_mixer.h: Nessun file o directory
src/cplusplus/../headers.h:39:25: error: SDL/SDL_ttf.h: Nessun file o directory
In file included from src/cplusplus/../headers.h:151,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CAudio.h:30: error: ISO C++ forbids declaration of ‘Mix_Chunk’ with no type
src/cplusplus/../cplusplus/CAudio.h:30: error: expected ‘;’ before ‘*’ token
src/cplusplus/../cplusplus/CAudio.h:31: error: ISO C++ forbids declaration of ‘Mix_Chunk’ with no type
src/cplusplus/../cplusplus/CAudio.h:31: error: expected ‘;’ before ‘*’ token
src/cplusplus/../cplusplus/CAudio.h:35: error: ISO C++ forbids declaration of ‘Mix_Music’ with no type
src/cplusplus/../cplusplus/CAudio.h:35: error: expected ‘;’ before ‘*’ token
In file included from src/cplusplus/../headers.h:152,
                 from src/cplusplus/CAudio.cpp:21:
src/cplusplus/../cplusplus/CGraphics.h:32: error: ISO C++ forbids declaration of ‘TTF_Font’ with no type
src/cplusplus/../cplusplus/CGraphics.h:32: error: expected ‘;’ before ‘*’ token
src/cplusplus/CAudio.cpp: In constructor ‘Audio::Audio()’:
src/cplusplus/CAudio.cpp:48: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:60: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp:62: error: ‘Mix_ChannelFinished’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::setSoundVolume(int)’:
src/cplusplus/CAudio.cpp:76: error: ‘Mix_Volume’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::setMusicVolume(int)’:
src/cplusplus/CAudio.cpp:87: error: ‘Mix_VolumeMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::setEnvironmentVolume(int)’:
src/cplusplus/CAudio.cpp:102: error: ‘Mix_Volume’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘bool Audio::loadSound(int, const char*)’:
src/cplusplus/CAudio.cpp:119: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:121: error: ‘Mix_FreeChunk’ was not declared in this scope
src/cplusplus/CAudio.cpp:130: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:130: error: ‘Mix_LoadWAV_RW’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘bool Audio::loadMusic(const char*)’:
src/cplusplus/CAudio.cpp:149: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp:151: error: ‘Mix_HaltMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:153: error: ‘Mix_FreeMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:167: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp:167: error: ‘Mix_LoadMUS’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::playSound(int, int, int)’:
src/cplusplus/CAudio.cpp:198: error: ‘Mix_Playing’ was not declared in this scope
src/cplusplus/CAudio.cpp:228: error: ‘Mix_Playing’ was not declared in this scope
src/cplusplus/CAudio.cpp:236: error: ‘Mix_Volume’ was not declared in this scope
src/cplusplus/CAudio.cpp:238: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:238: error: ‘Mix_PlayChannel’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::haltChannel(int)’:
src/cplusplus/CAudio.cpp:249: error: ‘Mix_HaltChannel’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::playSoundLoop(int, int)’:
src/cplusplus/CAudio.cpp:260: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:260: error: ‘Mix_PlayChannel’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::freeSound(int)’:
src/cplusplus/CAudio.cpp:270: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:272: error: ‘Mix_FreeChunk’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::playMusic()’:
src/cplusplus/CAudio.cpp:284: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp:284: error: ‘Mix_PlayMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:286: error: ‘Mix_VolumeMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::doAmbience()’:
src/cplusplus/CAudio.cpp:309: error: ‘Mix_Volume’ was not declared in this scope
src/cplusplus/CAudio.cpp:310: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:310: error: ‘Mix_PlayChannel’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘bool Audio::loadAmbience(int, const char*)’:
src/cplusplus/CAudio.cpp:329: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:331: error: ‘Mix_FreeChunk’ was not declared in this scope
src/cplusplus/CAudio.cpp:340: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:340: error: ‘Mix_LoadWAV_RW’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::pause()’:
src/cplusplus/CAudio.cpp:359: error: ‘Mix_Pause’ was not declared in this scope
src/cplusplus/CAudio.cpp:362: error: ‘Mix_PauseMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::resume()’:
src/cplusplus/CAudio.cpp:374: error: ‘Mix_Resume’ was not declared in this scope
src/cplusplus/CAudio.cpp:377: error: ‘Mix_ResumeMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::stopMusic()’:
src/cplusplus/CAudio.cpp:387: error: ‘Mix_HaltMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::fadeMusic()’:
src/cplusplus/CAudio.cpp:397: error: ‘Mix_FadeOutMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:398: error: ‘Mix_FadeOutChannel’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::freeAmbience()’:
src/cplusplus/CAudio.cpp:405: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:407: error: ‘Mix_FreeChunk’ was not declared in this scope
src/cplusplus/CAudio.cpp:410: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:413: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp:415: error: ‘Mix_HaltMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:417: error: ‘Mix_FreeMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:420: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::free()’:
src/cplusplus/CAudio.cpp:427: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:429: error: ‘Mix_FreeChunk’ was not declared in this scope
src/cplusplus/CAudio.cpp:432: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:437: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:439: error: ‘Mix_FreeChunk’ was not declared in this scope
src/cplusplus/CAudio.cpp:442: error: ‘ambience’ was not declared in this scope
src/cplusplus/CAudio.cpp:445: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp:447: error: ‘Mix_HaltMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:449: error: ‘Mix_FreeMusic’ was not declared in this scope
src/cplusplus/CAudio.cpp:452: error: ‘music’ was not declared in this scope
src/cplusplus/CAudio.cpp: In member function ‘void Audio::destroy()’:
src/cplusplus/CAudio.cpp:461: error: ‘sound’ was not declared in this scope
src/cplusplus/CAudio.cpp:463: error: ‘Mix_FreeChunk’ was not declared in this scope
make: *** [CAudio.o] Error 1
ricky@ricky-desktop:~/blobAndConquer-1.0$ 
mi sa che non è cambiato nulla