Problema con Vulkan che utilizza llvmpipe invece del driver AMD su Lubuntu 24.04
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SoulReaper99
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Problema con Vulkan che utilizza llvmpipe invece del driver AMD su Lubuntu 24.04
Salve, sto utilizzando Lubuntu 24.04 (Noble Numbat) con l'ambiente desktop LXQt e il server grafico X11. Ho installato Lutris per i giochi, ma sto riscontrando un problema con Vulkan: sta utilizzando il renderer llvmpipe invece del driver corretto per la mia GPU AMD.
Da Lutris
Informazioni di sistema:
SO: Ubuntu 24.04 x86_64
Kernel: 6.14.0-24-generic
Desktop: LXQt
Server grafico: X11
CPU: AMD E1-6010 APU con grafica Radeon R2 (2 core)
RAM: 3.5 GB
GPU: AMD Radeon R2 (KABINI, radeonSI)
Mesa: 24.2.8
Versione Vulkan: 1.3.275
Lutris: 0.5.18
Supporto abilitato:
Vulkan: SÌ
Esync: SÌ
Fsync: SÌ
Wine installato: SÌ
Non installati:
Gamescope: NO
MangoHud: NO
GameMode: NO
Steam: NO
Flatpak: NO
Problema: Quando avvio un gioco con Lutris o anche quando testo Vulkan, il sistema sembra utilizzare llvmpipe invece del driver AMD il che impedisce il corretto avvio dei giochi. Questo rende tutto inutilizzabile. Come posso risolvere questo problema?
Da Lutris
Informazioni di sistema:
SO: Ubuntu 24.04 x86_64
Kernel: 6.14.0-24-generic
Desktop: LXQt
Server grafico: X11
CPU: AMD E1-6010 APU con grafica Radeon R2 (2 core)
RAM: 3.5 GB
GPU: AMD Radeon R2 (KABINI, radeonSI)
Mesa: 24.2.8
Versione Vulkan: 1.3.275
Lutris: 0.5.18
Supporto abilitato:
Vulkan: SÌ
Esync: SÌ
Fsync: SÌ
Wine installato: SÌ
Non installati:
Gamescope: NO
MangoHud: NO
GameMode: NO
Steam: NO
Flatpak: NO
Problema: Quando avvio un gioco con Lutris o anche quando testo Vulkan, il sistema sembra utilizzare llvmpipe invece del driver AMD il che impedisce il corretto avvio dei giochi. Questo rende tutto inutilizzabile. Come posso risolvere questo problema?
- frapox
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- Messaggi: 4771
- Iscrizione: sabato 31 dicembre 2005, 19:22
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Re: Problema con Vulkan che utilizza llvmpipe invece del driver AMD su Lubuntu 24.04
Siamo sicuri che una scheda integrata su un processore di 10+ anni fa abbia un supporto completo a Vulkan?
Installa i vulkan-tools e poi da terminale:
Installa i vulkan-tools e poi da terminale:
Codice: Seleziona tutto
vulkaninfo«La tecnologia va cavalcata. Se è lei a cavalcarci, ne siamo schiavi.»
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SoulReaper99
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- frapox
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- Messaggi: 4771
- Iscrizione: sabato 31 dicembre 2005, 19:22
- Desktop: Gnome, Plasma
- Distribuzione: Fedora, Ubuntu
Re: Problema con Vulkan che utilizza llvmpipe invece del driver AMD su Lubuntu 24.04
Li installi come qualsiasi altro pacchetto di sistema.
AmministrazioneSistema/InstallareProgrammi/Apt
«La tecnologia va cavalcata. Se è lei a cavalcarci, ne siamo schiavi.»
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SoulReaper99
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Re: Problema con Vulkan che utilizza llvmpipe invece del driver AMD su Lubuntu 24.04
e quali sono i comandi precisi da inserire nel terminale per i tools di vulkan?
- Duke_Fleed
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- Messaggi: 382
- Iscrizione: domenica 2 agosto 2009, 15:41
- Desktop: Gnome
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Re: Problema con Vulkan che utilizza llvmpipe invece del driver AMD su Lubuntu 24.04
Ma una banale ricerca no?SoulReaper99 ha scritto: ↑sabato 19 luglio 2025, 11:29e quali sono i comandi precisi da inserire nel terminale per i tools di vulkan?
https://linux.how2shout.com/how-to-inst ... lts-linux/
Guide all'emulazione di Amiga e dell'Amstrad CPC
Un semplice script per creare file .desktop da Nautilus
Un semplice script per creare file .desktop da Nautilus
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SoulReaper99
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Re: Problema con Vulkan che utilizza llvmpipe invece del driver AMD su Lubuntu 24.04
Fatto, ecco l'output della parte 1:frapox ha scritto: ↑sabato 19 luglio 2025, 10:29Siamo sicuri che una scheda integrata su un processore di 10+ anni fa abbia un supporto completo a Vulkan?
Installa i vulkan-tools e poi da terminale:Codice: Seleziona tutto
vulkaninfo
Codice: Seleziona tutto
maxResourceDescriptorBufferBindings = 8
maxSamplerDescriptorBufferBindings = 8
maxEmbeddedImmutableSamplerBindings = 8
maxEmbeddedImmutableSamplers = 2032
bufferCaptureReplayDescriptorDataSize = 0
imageCaptureReplayDescriptorDataSize = 0
imageViewCaptureReplayDescriptorDataSize = 0
samplerCaptureReplayDescriptorDataSize = 0
accelerationStructureCaptureReplayDescriptorDataSize = 0
samplerDescriptorSize = 256
combinedImageSamplerDescriptorSize = 256
sampledImageDescriptorSize = 256
storageImageDescriptorSize = 256
uniformTexelBufferDescriptorSize = 256
robustUniformTexelBufferDescriptorSize = 256
storageTexelBufferDescriptorSize = 256
robustStorageTexelBufferDescriptorSize = 256
uniformBufferDescriptorSize = 256
robustUniformBufferDescriptorSize = 256
storageBufferDescriptorSize = 256
robustStorageBufferDescriptorSize = 256
inputAttachmentDescriptorSize = 256
accelerationStructureDescriptorSize = 256
maxSamplerDescriptorBufferRange = 0xffffffff
maxResourceDescriptorBufferRange = 0xffffffff
samplerDescriptorBufferAddressSpaceSize = 0xffffffff
resourceDescriptorBufferAddressSpaceSize = 0xffffffff
descriptorBufferAddressSpaceSize = 0xffffffff
VkPhysicalDeviceExtendedDynamicState3PropertiesEXT:
---------------------------------------------------
dynamicPrimitiveTopologyUnrestricted = true
VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
minImportedHostPointerAlignment = 0x00001000
VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT:
-----------------------------------------------------
graphicsPipelineLibraryFastLinking = true
graphicsPipelineLibraryIndependentInterpolationDecoration = true
VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
lineSubPixelPrecisionBits = 8
VkPhysicalDeviceMaintenance5PropertiesKHR:
------------------------------------------
earlyFragmentMultisampleCoverageAfterSampleCounting = true
earlyFragmentSampleMaskTestBeforeSampleCounting = false
depthStencilSwizzleOneSupport = false
polygonModePointSize = true
nonStrictSinglePixelWideLinesUseParallelogram = false
nonStrictWideLinesUseParallelogram = false
VkPhysicalDeviceMaintenance6PropertiesKHR:
------------------------------------------
blockTexelViewCompatibleMultipleLayers = true
maxCombinedImageSamplerDescriptorCount = 3
fragmentShadingRateClampCombinerInputs = false
VkPhysicalDeviceMeshShaderPropertiesEXT:
----------------------------------------
maxTaskWorkGroupTotalCount = 4194304
maxTaskWorkGroupCount: count = 3
65536
65536
65536
maxTaskWorkGroupInvocations = 1024
maxTaskWorkGroupSize: count = 3
1024
1024
1024
maxTaskPayloadSize = 16384
maxTaskSharedMemorySize = 32768
maxTaskPayloadAndSharedMemorySize = 32768
maxMeshWorkGroupTotalCount = 4194304
maxMeshWorkGroupCount: count = 3
65536
65536
65536
maxMeshWorkGroupInvocations = 1024
maxMeshWorkGroupSize: count = 3
1024
1024
1024
maxMeshSharedMemorySize = 28672
maxMeshPayloadAndSharedMemorySize = 45056
maxMeshOutputMemorySize = 32768
maxMeshPayloadAndOutputMemorySize = 49152
maxMeshOutputComponents = 128
maxMeshOutputVertices = 256
maxMeshOutputPrimitives = 256
maxMeshOutputLayers = 8
maxMeshMultiviewViewCount = 0
meshOutputPerVertexGranularity = 1
meshOutputPerPrimitiveGranularity = 1
maxPreferredTaskWorkGroupInvocations = 64
maxPreferredMeshWorkGroupInvocations = 128
prefersLocalInvocationVertexOutput = true
prefersLocalInvocationPrimitiveOutput = true
prefersCompactVertexOutput = true
prefersCompactPrimitiveOutput = false
VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
maxMultiDrawCount = 2048
VkPhysicalDeviceNestedCommandBufferPropertiesEXT:
-------------------------------------------------
maxCommandBufferNestingLevel = 4294967295
VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
provokingVertexModePerPipeline = true
transformFeedbackPreservesTriangleFanProvokingVertex = true
VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
maxPushDescriptors = 32
VkPhysicalDeviceRayTracingPipelinePropertiesKHR:
------------------------------------------------
shaderGroupHandleSize = 32
maxRayRecursionDepth = 31
maxShaderGroupStride = 16384
shaderGroupBaseAlignment = 32
shaderGroupHandleCaptureReplaySize = 0
maxRayDispatchInvocationCount = 67108864
shaderGroupHandleAlignment = 16
maxRayHitAttributeSize = 32
VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
robustStorageBufferAccessSizeAlignment = 0x00000001
robustUniformBufferAccessSizeAlignment = 0x00000001
VkPhysicalDeviceShaderObjectPropertiesEXT:
------------------------------------------
shaderBinaryUUID = 32342e32-2e38-2d31-7562-756e7475317e
shaderBinaryVersion = 1
VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
maxTransformFeedbackStreams = 4
maxTransformFeedbackBuffers = 4
maxTransformFeedbackBufferSize = 0xffffffff
maxTransformFeedbackStreamDataSize = 512
maxTransformFeedbackBufferDataSize = 512
maxTransformFeedbackBufferDataStride = 512
transformFeedbackQueries = true
transformFeedbackStreamsLinesTriangles = false
transformFeedbackRasterizationStreamSelect = false
transformFeedbackDraw = true
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
maxVertexAttribDivisor = 4294967295
VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR:
----------------------------------------------------
maxVertexAttribDivisor = 4294967295
supportsNonZeroFirstInstance = false
VkPhysicalDeviceVulkan11Properties:
-----------------------------------
deviceUUID = 6d657361-3234-2e32-2e38-2d3175627500
driverUUID = 6c6c766d-7069-7065-5555-494400000000
deviceNodeMask = 0
deviceLUIDValid = false
subgroupSize = 8
subgroupSupportedStages: count = 4
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_TASK_BIT_EXT
SHADER_STAGE_MESH_BIT_EXT
subgroupSupportedOperations: count = 7
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_QUAD_BIT
subgroupQuadOperationsInAllStages = false
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
maxMultiviewViewCount = 6
maxMultiviewInstanceIndex = 2147483647
protectedNoFault = false
maxPerSetDescriptors = 1000000
maxMemoryAllocationSize = 0x80000000
VkPhysicalDeviceVulkan12Properties:
-----------------------------------
driverID = DRIVER_ID_MESA_LLVMPIPE
driverName = llvmpipe
driverInfo = Mesa 24.2.8-1ubuntu1~24.04.1 (LLVM 19.1.1)
conformanceVersion:
major = 1
minor = 3
subminor = 1
patch = 1
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = false
shaderDenormPreserveFloat32 = false
shaderDenormPreserveFloat64 = false
shaderDenormFlushToZeroFloat16 = false
shaderDenormFlushToZeroFloat32 = false
shaderDenormFlushToZeroFloat64 = false
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = false
shaderRoundingModeRTZFloat32 = false
shaderRoundingModeRTZFloat64 = false
maxUpdateAfterBindDescriptorsInAllPools = 4294967295
shaderUniformBufferArrayNonUniformIndexingNative = true
shaderSampledImageArrayNonUniformIndexingNative = true
shaderStorageBufferArrayNonUniformIndexingNative = true
shaderStorageImageArrayNonUniformIndexingNative = true
shaderInputAttachmentArrayNonUniformIndexingNative = true
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = true
maxPerStageDescriptorUpdateAfterBindSamplers = 1000000
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1000000
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1000000
maxPerStageDescriptorUpdateAfterBindSampledImages = 1000000
maxPerStageDescriptorUpdateAfterBindStorageImages = 1000000
maxPerStageDescriptorUpdateAfterBindInputAttachments = 1000000
maxPerStageUpdateAfterBindResources = 1000000
maxDescriptorSetUpdateAfterBindSamplers = 1000000
maxDescriptorSetUpdateAfterBindUniformBuffers = 1000000
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 1000000
maxDescriptorSetUpdateAfterBindStorageBuffers = 1000000
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 1000000
maxDescriptorSetUpdateAfterBindSampledImages = 1000000
maxDescriptorSetUpdateAfterBindStorageImages = 1000000
maxDescriptorSetUpdateAfterBindInputAttachments = 1000000
supportedDepthResolveModes: count = 2
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
supportedStencilResolveModes: count = 1
RESOLVE_MODE_SAMPLE_ZERO_BIT
independentResolveNone = false
independentResolve = false
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
maxTimelineSemaphoreValueDifference = 18446744073709551615
framebufferIntegerColorSampleCounts: count = 1
SAMPLE_COUNT_1_BIT
VkPhysicalDeviceVulkan13Properties:
-----------------------------------
minSubgroupSize = 8
maxSubgroupSize = 8
maxComputeWorkgroupSubgroups = 32
requiredSubgroupSizeStages: count = 2
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
maxInlineUniformBlockSize = 4096
maxPerStageDescriptorInlineUniformBlocks = 8
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 8
maxDescriptorSetInlineUniformBlocks = 8
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 8
maxInlineUniformTotalSize = 262144
integerDotProduct8BitUnsignedAccelerated = false
integerDotProduct8BitSignedAccelerated = false
integerDotProduct8BitMixedSignednessAccelerated = false
integerDotProduct4x8BitPackedUnsignedAccelerated = false
integerDotProduct4x8BitPackedSignedAccelerated = false
integerDotProduct4x8BitPackedMixedSignednessAccelerated = false
integerDotProduct16BitUnsignedAccelerated = false
integerDotProduct16BitSignedAccelerated = false
integerDotProduct16BitMixedSignednessAccelerated = false
integerDotProduct32BitUnsignedAccelerated = false
integerDotProduct32BitSignedAccelerated = false
integerDotProduct32BitMixedSignednessAccelerated = false
integerDotProduct64BitUnsignedAccelerated = false
integerDotProduct64BitSignedAccelerated = false
integerDotProduct64BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating8BitSignedAccelerated = false
integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating16BitSignedAccelerated = false
integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating32BitSignedAccelerated = false
integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating64BitSignedAccelerated = false
integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false
storageTexelBufferOffsetAlignmentBytes = 0x00000010
storageTexelBufferOffsetSingleTexelAlignment = true
uniformTexelBufferOffsetAlignmentBytes = 0x00000010
uniformTexelBufferOffsetSingleTexelAlignment = true
maxBufferSize = 0xffffffff
VkPhysicalDeviceHostImageCopyPropertiesEXT:
copySrcLayoutCount = 23
pCopySrcLayouts: count = 23
IMAGE_LAYOUT_GENERAL
IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL
IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
IMAGE_LAYOUT_PREINITIALIZED
IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL
IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL
IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL
IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL
IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL
IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL
IMAGE_LAYOUT_READ_ONLY_OPTIMAL
IMAGE_LAYOUT_ATTACHMENT_OPTIMAL
IMAGE_LAYOUT_PRESENT_SRC_KHR
IMAGE_LAYOUT_VIDEO_DECODE_DST_KHR
IMAGE_LAYOUT_VIDEO_DECODE_SRC_KHR
IMAGE_LAYOUT_VIDEO_DECODE_DPB_KHR
IMAGE_LAYOUT_SHARED_PRESENT_KHR
IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT
IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR
copyDstLayoutCount = 23
pCopyDstLayouts: count = 23
IMAGE_LAYOUT_GENERAL
IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL
IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
IMAGE_LAYOUT_PREINITIALIZED
IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL
IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL
IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL
IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL
IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL
IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL
IMAGE_LAYOUT_READ_ONLY_OPTIMAL
IMAGE_LAYOUT_ATTACHMENT_OPTIMAL
IMAGE_LAYOUT_PRESENT_SRC_KHR
IMAGE_LAYOUT_VIDEO_DECODE_DST_KHR
IMAGE_LAYOUT_VIDEO_DECODE_SRC_KHR
IMAGE_LAYOUT_VIDEO_DECODE_DPB_KHR
IMAGE_LAYOUT_SHARED_PRESENT_KHR
IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT
IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR
optimalTilingLayoutUUID = 32342e32-2e38-2d31-7562-756e7475317e
identicalMemoryTypeRequirements = false -
SoulReaper99
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Re: Problema con Vulkan che utilizza llvmpipe invece del driver AMD su Lubuntu 24.04
Ed ecco la parte 2 dell'output:
Codice: Seleziona tutto
Device Extensions: count = 144
VK_AMDX_shader_enqueue : extension revision 1
VK_ARM_rasterization_order_attachment_access : extension revision 1
VK_EXT_4444_formats : extension revision 1
VK_EXT_attachment_feedback_loop_dynamic_state : extension revision 1
VK_EXT_attachment_feedback_loop_layout : extension revision 2
VK_EXT_border_color_swizzle : extension revision 1
VK_EXT_calibrated_timestamps : extension revision 2
VK_EXT_color_write_enable : extension revision 1
VK_EXT_conditional_rendering : extension revision 2
VK_EXT_custom_border_color : extension revision 12
VK_EXT_depth_clip_control : extension revision 1
VK_EXT_depth_clip_enable : extension revision 1
VK_EXT_depth_range_unrestricted : extension revision 1
VK_EXT_descriptor_buffer : extension revision 1
VK_EXT_descriptor_indexing : extension revision 2
VK_EXT_dynamic_rendering_unused_attachments : extension revision 1
VK_EXT_extended_dynamic_state : extension revision 1
VK_EXT_extended_dynamic_state2 : extension revision 1
VK_EXT_extended_dynamic_state3 : extension revision 2
VK_EXT_external_memory_dma_buf : extension revision 1
VK_EXT_external_memory_host : extension revision 1
VK_EXT_graphics_pipeline_library : extension revision 1
VK_EXT_host_image_copy : extension revision 1
VK_EXT_host_query_reset : extension revision 1
VK_EXT_image_2d_view_of_3d : extension revision 1
VK_EXT_image_robustness : extension revision 1
VK_EXT_image_sliced_view_of_3d : extension revision 1
VK_EXT_index_type_uint8 : extension revision 1
VK_EXT_inline_uniform_block : extension revision 1
VK_EXT_legacy_vertex_attributes : extension revision 1
VK_EXT_line_rasterization : extension revision 1
VK_EXT_load_store_op_none : extension revision 1
VK_EXT_memory_budget : extension revision 1
VK_EXT_memory_priority : extension revision 1
VK_EXT_mesh_shader : extension revision 1
VK_EXT_multi_draw : extension revision 1
VK_EXT_multisampled_render_to_single_sampled : extension revision 1
VK_EXT_mutable_descriptor_type : extension revision 1
VK_EXT_nested_command_buffer : extension revision 1
VK_EXT_non_seamless_cube_map : extension revision 1
VK_EXT_pageable_device_local_memory : extension revision 1
VK_EXT_pipeline_creation_cache_control : extension revision 3
VK_EXT_pipeline_creation_feedback : extension revision 1
VK_EXT_pipeline_library_group_handles : extension revision 1
VK_EXT_post_depth_coverage : extension revision 1
VK_EXT_primitive_topology_list_restart : extension revision 1
VK_EXT_primitives_generated_query : extension revision 1
VK_EXT_private_data : extension revision 1
VK_EXT_provoking_vertex : extension revision 1
VK_EXT_queue_family_foreign : extension revision 1
VK_EXT_rasterization_order_attachment_access : extension revision 1
VK_EXT_robustness2 : extension revision 1
VK_EXT_sampler_filter_minmax : extension revision 2
VK_EXT_scalar_block_layout : extension revision 1
VK_EXT_separate_stencil_usage : extension revision 1
VK_EXT_shader_atomic_float : extension revision 1
VK_EXT_shader_atomic_float2 : extension revision 1
VK_EXT_shader_demote_to_helper_invocation : extension revision 1
VK_EXT_shader_object : extension revision 1
VK_EXT_shader_replicated_composites : extension revision 1
VK_EXT_shader_stencil_export : extension revision 1
VK_EXT_shader_subgroup_ballot : extension revision 1
VK_EXT_shader_subgroup_vote : extension revision 1
VK_EXT_shader_viewport_index_layer : extension revision 1
VK_EXT_subgroup_size_control : extension revision 2
VK_EXT_swapchain_maintenance1 : extension revision 1
VK_EXT_texel_buffer_alignment : extension revision 1
VK_EXT_transform_feedback : extension revision 1
VK_EXT_vertex_attribute_divisor : extension revision 3
VK_EXT_vertex_input_dynamic_state : extension revision 2
VK_EXT_ycbcr_2plane_444_formats : extension revision 1
VK_EXT_ycbcr_image_arrays : extension revision 1
VK_GOOGLE_decorate_string : extension revision 1
VK_GOOGLE_hlsl_functionality1 : extension revision 1
VK_KHR_16bit_storage : extension revision 1
VK_KHR_8bit_storage : extension revision 1
VK_KHR_acceleration_structure : extension revision 13
VK_KHR_bind_memory2 : extension revision 1
VK_KHR_buffer_device_address : extension revision 1
VK_KHR_copy_commands2 : extension revision 1
VK_KHR_create_renderpass2 : extension revision 1
VK_KHR_dedicated_allocation : extension revision 3
VK_KHR_deferred_host_operations : extension revision 4
VK_KHR_depth_stencil_resolve : extension revision 1
VK_KHR_descriptor_update_template : extension revision 1
VK_KHR_device_group : extension revision 4
VK_KHR_draw_indirect_count : extension revision 1
VK_KHR_driver_properties : extension revision 1
VK_KHR_dynamic_rendering : extension revision 1
VK_KHR_dynamic_rendering_local_read : extension revision 1
VK_KHR_external_fence : extension revision 1
VK_KHR_external_memory : extension revision 1
VK_KHR_external_memory_fd : extension revision 1
VK_KHR_external_semaphore : extension revision 1
VK_KHR_format_feature_flags2 : extension revision 2
VK_KHR_get_memory_requirements2 : extension revision 1
VK_KHR_image_format_list : extension revision 1
VK_KHR_imageless_framebuffer : extension revision 1
VK_KHR_incremental_present : extension revision 2
VK_KHR_index_type_uint8 : extension revision 1
VK_KHR_line_rasterization : extension revision 1
VK_KHR_load_store_op_none : extension revision 1
VK_KHR_maintenance1 : extension revision 2
VK_KHR_maintenance2 : extension revision 1
VK_KHR_maintenance3 : extension revision 1
VK_KHR_maintenance4 : extension revision 2
VK_KHR_maintenance5 : extension revision 1
VK_KHR_maintenance6 : extension revision 1
VK_KHR_maintenance7 : extension revision 1
VK_KHR_map_memory2 : extension revision 1
VK_KHR_multiview : extension revision 1
VK_KHR_pipeline_library : extension revision 1
VK_KHR_push_descriptor : extension revision 2
VK_KHR_ray_query : extension revision 1
VK_KHR_ray_tracing_maintenance1 : extension revision 1
VK_KHR_ray_tracing_pipeline : extension revision 1
VK_KHR_ray_tracing_position_fetch : extension revision 1
VK_KHR_relaxed_block_layout : extension revision 1
VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
VK_KHR_sampler_ycbcr_conversion : extension revision 14
VK_KHR_separate_depth_stencil_layouts : extension revision 1
VK_KHR_shader_atomic_int64 : extension revision 1
VK_KHR_shader_clock : extension revision 1
VK_KHR_shader_draw_parameters : extension revision 1
VK_KHR_shader_expect_assume : extension revision 1
VK_KHR_shader_float16_int8 : extension revision 1
VK_KHR_shader_float_controls : extension revision 4
VK_KHR_shader_integer_dot_product : extension revision 1
VK_KHR_shader_maximal_reconvergence : extension revision 1
VK_KHR_shader_non_semantic_info : extension revision 1
VK_KHR_shader_subgroup_extended_types : extension revision 1
VK_KHR_shader_terminate_invocation : extension revision 1
VK_KHR_spirv_1_4 : extension revision 1
VK_KHR_storage_buffer_storage_class : extension revision 1
VK_KHR_swapchain : extension revision 70
VK_KHR_swapchain_mutable_format : extension revision 1
VK_KHR_synchronization2 : extension revision 1
VK_KHR_timeline_semaphore : extension revision 2
VK_KHR_uniform_buffer_standard_layout : extension revision 1
VK_KHR_variable_pointers : extension revision 1
VK_KHR_vertex_attribute_divisor : extension revision 1
VK_KHR_vulkan_memory_model : extension revision 3
VK_KHR_zero_initialize_workgroup_memory : extension revision 1
VK_NV_device_generated_commands : extension revision 3
VkQueueFamilyProperties:
========================
queueProperties[0]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 1
queueFlags = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
timestampValidBits = 64
present support = true
VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 1
memoryHeaps[0]:
size = 3773702144 (0xe0ee2000) (3.51 GiB)
budget = 3773702144 (0xe0ee2000) (3.51 GiB)
usage = 1260109824 (0x4b1bc000) (1.17 GiB)
flags: count = 1
MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 1
memoryTypes[0]:
heapIndex = 0
propertyFlags = 0x000f: count = 4
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_X8_D24_UNORM_PACK32
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D24_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
VkPhysicalDeviceFeatures:
=========================
robustBufferAccess = true
fullDrawIndexUint32 = true
imageCubeArray = true
independentBlend = true
geometryShader = true
tessellationShader = true
sampleRateShading = true
dualSrcBlend = true
logicOp = true
multiDrawIndirect = true
drawIndirectFirstInstance = true
depthClamp = true
depthBiasClamp = true
fillModeNonSolid = true
depthBounds = false
wideLines = true
largePoints = true
alphaToOne = true
multiViewport = true
samplerAnisotropy = true
textureCompressionETC2 = false
textureCompressionASTC_LDR = false
textureCompressionBC = true
occlusionQueryPrecise = true
pipelineStatisticsQuery = true
vertexPipelineStoresAndAtomics = true
fragmentStoresAndAtomics = true
shaderTessellationAndGeometryPointSize = true
shaderImageGatherExtended = true
shaderStorageImageExtendedFormats = true
shaderStorageImageMultisample = true
shaderStorageImageReadWithoutFormat = true
shaderStorageImageWriteWithoutFormat = true
shaderUniformBufferArrayDynamicIndexing = true
shaderSampledImageArrayDynamicIndexing = true
shaderStorageBufferArrayDynamicIndexing = true
shaderStorageImageArrayDynamicIndexing = true
shaderClipDistance = true
shaderCullDistance = true
shaderFloat64 = true
shaderInt64 = true
shaderInt16 = true
shaderResourceResidency = true
shaderResourceMinLod = false
sparseBinding = true
sparseResidencyBuffer = true
sparseResidencyImage2D = true
sparseResidencyImage3D = true
sparseResidency2Samples = false
sparseResidency4Samples = false
sparseResidency8Samples = false
sparseResidency16Samples = false
sparseResidencyAliased = true
variableMultisampleRate = false
inheritedQueries = false
VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
formatA4R4G4B4 = true
formatA4B4G4R4 = true
VkPhysicalDeviceAccelerationStructureFeaturesKHR:
-------------------------------------------------
accelerationStructure = true
accelerationStructureCaptureReplay = false
accelerationStructureIndirectBuild = false
accelerationStructureHostCommands = false
descriptorBindingAccelerationStructureUpdateAfterBind = true
VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT:
--------------------------------------------------------------
attachmentFeedbackLoopDynamicState = true
VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT:
--------------------------------------------------------
attachmentFeedbackLoopLayout = true
VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
----------------------------------------------
borderColorSwizzle = true
borderColorSwizzleFromImage = true
VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
colorWriteEnable = true
VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
conditionalRendering = true
inheritedConditionalRendering = false
VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
customBorderColors = true
customBorderColorWithoutFormat = true
VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
depthClipControl = true
VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
depthClipEnable = true
VkPhysicalDeviceDescriptorBufferFeaturesEXT:
--------------------------------------------
descriptorBuffer = true
descriptorBufferCaptureReplay = false
descriptorBufferImageLayoutIgnored = true
descriptorBufferPushDescriptors = true
VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT:
-------------------------------------------------------------
dynamicRenderingUnusedAttachments = true
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
extendedDynamicState2 = true
extendedDynamicState2LogicOp = true
extendedDynamicState2PatchControlPoints = true
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT:
-------------------------------------------------
extendedDynamicState3TessellationDomainOrigin = true
extendedDynamicState3DepthClampEnable = true
extendedDynamicState3PolygonMode = true
extendedDynamicState3RasterizationSamples = true
extendedDynamicState3SampleMask = true
extendedDynamicState3AlphaToCoverageEnable = true
extendedDynamicState3AlphaToOneEnable = true
extendedDynamicState3LogicOpEnable = true
extendedDynamicState3ColorBlendEnable = true
extendedDynamicState3ColorBlendEquation = true
extendedDynamicState3ColorWriteMask = true
extendedDynamicState3RasterizationStream = false
extendedDynamicState3ConservativeRasterizationMode = false
extendedDynamicState3ExtraPrimitiveOverestimationSize = false
extendedDynamicState3DepthClipEnable = true
extendedDynamicState3SampleLocationsEnable = false
extendedDynamicState3ColorBlendAdvanced = false
extendedDynamicState3ProvokingVertexMode = true
extendedDynamicState3LineRasterizationMode = true
extendedDynamicState3LineStippleEnable = true
extendedDynamicState3DepthClipNegativeOneToOne = true
extendedDynamicState3ViewportWScalingEnable = false
extendedDynamicState3ViewportSwizzle = false
extendedDynamicState3CoverageToColorEnable = false
extendedDynamicState3CoverageToColorLocation = false
extendedDynamicState3CoverageModulationMode = false
extendedDynamicState3CoverageModulationTableEnable = false
extendedDynamicState3CoverageModulationTable = false
extendedDynamicState3CoverageReductionMode = false
extendedDynamicState3RepresentativeFragmentTestEnable = false
extendedDynamicState3ShadingRateImageEnable = false
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
extendedDynamicState = true
VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT:
---------------------------------------------------
graphicsPipelineLibrary = true
VkPhysicalDeviceHostImageCopyFeaturesEXT:
-----------------------------------------
hostImageCopy = true
VkPhysicalDeviceImage2DViewOf3DFeaturesEXT:
-------------------------------------------
image2DViewOf3D = true
sampler2DViewOf3D = true
VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT:
-----------------------------------------------
imageSlicedViewOf3D = true
VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
indexTypeUint8 = true
VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
rectangularLines = true
bresenhamLines = true
smoothLines = true
stippledRectangularLines = true
stippledBresenhamLines = true
stippledSmoothLines = true
VkPhysicalDeviceMaintenance5FeaturesKHR:
----------------------------------------
maintenance5 = true
VkPhysicalDeviceMaintenance6FeaturesKHR:
----------------------------------------
maintenance6 = true
VkPhysicalDeviceMemoryPriorityFeaturesEXT:
------------------------------------------
memoryPriority = true
VkPhysicalDeviceMeshShaderFeaturesEXT:
--------------------------------------
taskShader = true
meshShader = true
multiviewMeshShader = false
primitiveFragmentShadingRateMeshShader = false
meshShaderQueries = true
VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
multiDraw = true
VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT:
-------------------------------------------------------------
multisampledRenderToSingleSampled = true
VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT:
-------------------------------------------------
mutableDescriptorType = true
VkPhysicalDeviceNestedCommandBufferFeaturesEXT:
-----------------------------------------------
nestedCommandBuffer = true
nestedCommandBufferRendering = true
nestedCommandBufferSimultaneousUse = true
VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT:
----------------------------------------------
nonSeamlessCubeMap = true
VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT:
-----------------------------------------------------
pageableDeviceLocalMemory = true
VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT:
-------------------------------------------------------
pipelineLibraryGroupHandles = true
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
primitiveTopologyListRestart = true
primitiveTopologyPatchListRestart = true
VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT:
----------------------------------------------------
primitivesGeneratedQuery = true
primitivesGeneratedQueryWithRasterizerDiscard = true
primitivesGeneratedQueryWithNonZeroStreams = true
VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
provokingVertexLast = true
transformFeedbackPreservesProvokingVertex = true
VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT:
--------------------------------------------------------------
rasterizationOrderColorAttachmentAccess = true
rasterizationOrderDepthAttachmentAccess = true
rasterizationOrderStencilAttachmentAccess = true
VkPhysicalDeviceRayQueryFeaturesKHR:
------------------------------------
rayQuery = true
VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR:
--------------------------------------------------
rayTracingMaintenance1 = true
rayTracingPipelineTraceRaysIndirect2 = true
VkPhysicalDeviceRayTracingPipelineFeaturesKHR:
----------------------------------------------
rayTracingPipeline = true
rayTracingPipelineShaderGroupHandleCaptureReplay = false
rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false
rayTracingPipelineTraceRaysIndirect = true
rayTraversalPrimitiveCulling = true
VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR:
---------------------------------------------------
rayTracingPositionFetch = true
VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
robustBufferAccess2 = true
robustImageAccess2 = true
nullDescriptor = true
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT:
----------------------------------------------
shaderBufferFloat16Atomics = false
shaderBufferFloat16AtomicAdd = false
shaderBufferFloat16AtomicMinMax = false
shaderBufferFloat32AtomicMinMax = true
shaderBufferFloat64AtomicMinMax = false
shaderSharedFloat16Atomics = false
shaderSharedFloat16AtomicAdd = false
shaderSharedFloat16AtomicMinMax = false
shaderSharedFloat32AtomicMinMax = true
shaderSharedFloat64AtomicMinMax = false
shaderImageFloat32AtomicMinMax = true
sparseImageFloat32AtomicMinMax = false
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
shaderBufferFloat32Atomics = true
shaderBufferFloat32AtomicAdd = true
shaderBufferFloat64Atomics = false
shaderBufferFloat64AtomicAdd = false
shaderSharedFloat32Atomics = true
shaderSharedFloat32AtomicAdd = true
shaderSharedFloat64Atomics = false
shaderSharedFloat64AtomicAdd = false
shaderImageFloat32Atomics = true
shaderImageFloat32AtomicAdd = true
sparseImageFloat32Atomics = true
sparseImageFloat32AtomicAdd = true
VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
shaderSubgroupClock = true
shaderDeviceClock = true
VkPhysicalDeviceShaderObjectFeaturesEXT:
----------------------------------------
shaderObject = true
VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT:
-------------------------------------------------
swapchainMaintenance1 = true
VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
texelBufferAlignment = true
VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
transformFeedback = true
geometryStreams = true
VkPhysicalDeviceVertexAttributeDivisorFeaturesKHR:
--------------------------------------------------
vertexAttributeInstanceRateDivisor = true
vertexAttributeInstanceRateZeroDivisor = true
VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
vertexInputDynamicState = true
VkPhysicalDeviceVulkan11Features:
---------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = false
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
variablePointersStorageBuffer = true
variablePointers = true
protectedMemory = false
samplerYcbcrConversion = true
shaderDrawParameters = true -
SoulReaper99
- Prode Principiante
- Messaggi: 8
- Iscrizione: sabato 19 luglio 2025, 9:49
Re: Problema con Vulkan che utilizza llvmpipe invece del driver AMD su Lubuntu 24.04
Terza e ultima parte dell'output:
Codice: Seleziona tutto
VkPhysicalDeviceVulkan12Features:
---------------------------------
samplerMirrorClampToEdge = true
drawIndirectCount = true
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
shaderFloat16 = true
shaderInt8 = true
descriptorIndexing = true
shaderInputAttachmentArrayDynamicIndexing = true
shaderUniformTexelBufferArrayDynamicIndexing = true
shaderStorageTexelBufferArrayDynamicIndexing = true
shaderUniformBufferArrayNonUniformIndexing = true
shaderSampledImageArrayNonUniformIndexing = true
shaderStorageBufferArrayNonUniformIndexing = true
shaderStorageImageArrayNonUniformIndexing = true
shaderInputAttachmentArrayNonUniformIndexing = true
shaderUniformTexelBufferArrayNonUniformIndexing = true
shaderStorageTexelBufferArrayNonUniformIndexing = true
descriptorBindingUniformBufferUpdateAfterBind = true
descriptorBindingSampledImageUpdateAfterBind = true
descriptorBindingStorageImageUpdateAfterBind = true
descriptorBindingStorageBufferUpdateAfterBind = true
descriptorBindingUniformTexelBufferUpdateAfterBind = true
descriptorBindingStorageTexelBufferUpdateAfterBind = true
descriptorBindingUpdateUnusedWhilePending = true
descriptorBindingPartiallyBound = true
descriptorBindingVariableDescriptorCount = true
runtimeDescriptorArray = true
samplerFilterMinmax = true
scalarBlockLayout = true
imagelessFramebuffer = true
uniformBufferStandardLayout = true
shaderSubgroupExtendedTypes = true
separateDepthStencilLayouts = true
hostQueryReset = true
timelineSemaphore = true
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = false
bufferDeviceAddressMultiDevice = false
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = true
shaderOutputViewportIndex = true
shaderOutputLayer = true
subgroupBroadcastDynamicId = true
VkPhysicalDeviceVulkan13Features:
---------------------------------
robustImageAccess = true
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
pipelineCreationCacheControl = true
privateData = true
shaderDemoteToHelperInvocation = true
shaderTerminateInvocation = true
subgroupSizeControl = true
computeFullSubgroups = true
synchronization2 = true
textureCompressionASTC_HDR = false
shaderZeroInitializeWorkgroupMemory = true
dynamicRendering = true
shaderIntegerDotProduct = true
maintenance4 = true
VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT:
-------------------------------------------------
ycbcr2plane444Formats = true
VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
ycbcrImageArrays = true- frapox
- Imperturbabile Insigne

- Messaggi: 4771
- Iscrizione: sabato 31 dicembre 2005, 19:22
- Desktop: Gnome, Plasma
- Distribuzione: Fedora, Ubuntu
Re: Problema con Vulkan che utilizza llvmpipe invece del driver AMD su Lubuntu 24.04
Codice: Seleziona tutto
VkPhysicalDeviceVulkan12Properties:
-----------------------------------
driverID = DRIVER_ID_MESA_LLVMPIPE
driverName = llvmpipe
driverInfo = Mesa 24.2.8-1ubuntu1~24.04.1 (LLVM 19.1.1)
«La tecnologia va cavalcata. Se è lei a cavalcarci, ne siamo schiavi.»
-
SoulReaper99
- Prode Principiante
- Messaggi: 8
- Iscrizione: sabato 19 luglio 2025, 9:49
Re: Problema con Vulkan che utilizza llvmpipe invece del driver AMD su Lubuntu 24.04
Quindi, come risolvo?frapox ha scritto: ↑sabato 19 luglio 2025, 22:10Ed ecco perché vedi llvmpipe come Vulkan renderer quando avvii i giochi o fai i test.Codice: Seleziona tutto
VkPhysicalDeviceVulkan12Properties: ----------------------------------- driverID = DRIVER_ID_MESA_LLVMPIPE driverName = llvmpipe driverInfo = Mesa 24.2.8-1ubuntu1~24.04.1 (LLVM 19.1.1)
- frapox
- Imperturbabile Insigne

- Messaggi: 4771
- Iscrizione: sabato 31 dicembre 2005, 19:22
- Desktop: Gnome, Plasma
- Distribuzione: Fedora, Ubuntu
Re: Problema con Vulkan che utilizza llvmpipe invece del driver AMD su Lubuntu 24.04
Prova a vedere:
viewtopic.php?t=657924
Sarebbe utile ovviamente vedere i messaggi di errore/debug che escono quando lanci i giochi.
viewtopic.php?t=657924
Sarebbe utile ovviamente vedere i messaggi di errore/debug che escono quando lanci i giochi.
«La tecnologia va cavalcata. Se è lei a cavalcarci, ne siamo schiavi.»
-
SoulReaper99
- Prode Principiante
- Messaggi: 8
- Iscrizione: sabato 19 luglio 2025, 9:49
Re: Problema con Vulkan che utilizza llvmpipe invece del driver AMD su Lubuntu 24.04
Ho provato a vedere il topic suggerito. Ma va bene, è sicuro reinstallare i driver Oibaf? Non vorrei fare un pasticcio.frapox ha scritto: ↑domenica 20 luglio 2025, 13:20Prova a vedere:
viewtopic.php?t=657924
Sarebbe utile ovviamente vedere i messaggi di errore/debug che escono quando lanci i giochi.
Inserendo il comando:
mi da questo output:glxinfo -B | grep "OpenGL renderer"
mentre all'altro utente sembra che il sistema usasse llvmpipe come renderer OpenGLOpenGL renderer string: KABINI (radeonsi, , LLVM 19.1.1, DRM 2.50, 6.14.0-24-generic)
- frapox
- Imperturbabile Insigne

- Messaggi: 4771
- Iscrizione: sabato 31 dicembre 2005, 19:22
- Desktop: Gnome, Plasma
- Distribuzione: Fedora, Ubuntu
Re: Problema con Vulkan che utilizza llvmpipe invece del driver AMD su Lubuntu 24.04
A queste domande non so rispondere, e non possedendo un hardware simile al tuo non posso nemmeno fare delle prove. Quindi o aspetti qualcuno che abbia esperienza con la tua scheda video, oppure ti armi di pazienza e fai delle ricerche mirate.
In ogni caso, permettimi di osservare una cosa. Una GPU integrata di una APU AMD del 2014 non ha certo un buon supporto Vulkan, e non ha certo la potenza necessaria per renderizzare giochi 3D moderni.
In ogni caso, permettimi di osservare una cosa. Una GPU integrata di una APU AMD del 2014 non ha certo un buon supporto Vulkan, e non ha certo la potenza necessaria per renderizzare giochi 3D moderni.
«La tecnologia va cavalcata. Se è lei a cavalcarci, ne siamo schiavi.»
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